rerutnev wrote: ↑Fri Jan 11, 2019 10:59 pm
Then how are you
at war and not have
won the war?

Valid point. But both Shek and the Ninjas keep telling me, that while it's nice and all that Blister Hill has been burned to the ground, they can't take it yet because Okran's Shield is still standing. So the war ends in Okran's Shield.
Anyhow, giving Moll the Phoenix would yield +75 relationship, and +40 per High inquisitor.
Definitely steal back your high value prisoners. It is super-fun!
Ah. Good. Then I can bring both Inquisitors to them and that'll make them my allies. I kinda like having both the Bugmaster and the Phoenix in Admag. It's like a Madam Tussauds but without the wax.
Also, I'm not quite sure the Ninjas would be able to defend against the HN raids to their base. Because when I went to Admag to hand in the Phoenix, I was surprised to see that the HN had decided to stage a raid against Admag. The Shek could easily defend against that, but the Ninjas? Not sure if they would've been able.
Also, being allied to Shek overrides the Flotsam Ninjas sending help against the incoming HN assaults to the Shek sending help (hopefully in time, for me the help reached ahead of the assault once out of four so far, and that is the once being during the assault).
No worries there. My campaign started in the south which meant that the southern Inquisitor was the first to go down. Apparently he's also the one who leads any assaults, because despite getting the announcement that the Retribution of God is going to hit me, I never saw an actual HN raids.
Thanks for the help so far. Hopefully I will be able to hand in bounties!