A formula I made on fencing and reselling stolen items

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TacticalMaster
Posts: 363
Joined: Sun Mar 24, 2013 5:38 am

Fri Apr 05, 2019 10:47 am

So I created a mathematical formula on fencing and reselling stolen junk items to vendors:

Key values:
a = Value
b = Stolen sell price
c = Clean Sell price
0.5 = 50% fence mark down

Code: Select all

0.5(b - a) + c
As I compared via ratio, I received 50% off profit of the original sell value for selling junk items...

Buuuut, I just received 75% off profit from pawning Cups and Bowls because those are sold with equal average prices.

So finding the items with potentially same mark-up prices are the key to fencing and reselling stolen items...Beats having to sell stolen items off the bat and their mark downs.

I guess re-selling them immediately would be the quick and safer away if you can't spare the time or manpower to travel into the fields. If you plan on the ninja route.

Kenshi_Bloke
Posts: 3
Joined: Tue Jul 30, 2019 9:55 am

Tue Jul 30, 2019 10:15 am

y'all to good at math i know this isn't even that advanced but damn
Bugmaster, hey it’s Beep again. You know, the god of Sex? Listen man if you don’t leave right now I'll fly to your house, and come down to that tower you’re hiding in and rip off your spiders arms and shove them up your arse!

nehoy
Posts: 16
Joined: Wed Jul 24, 2019 2:11 am

Tue Aug 06, 2019 12:24 am

Kenshi_Bloke wrote:
Tue Jul 30, 2019 10:15 am
y'all to good at math i know this isn't even that advanced but damn
Apparently too good at English, too...

;)

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