A formula I made on fencing and reselling stolen items
Posted: Fri Apr 05, 2019 10:47 am
So I created a mathematical formula on fencing and reselling stolen junk items to vendors:
Key values:
a = Value
b = Stolen sell price
c = Clean Sell price
0.5 = 50% fence mark down
As I compared via ratio, I received 50% off profit of the original sell value for selling junk items...
Buuuut, I just received 75% off profit from pawning Cups and Bowls because those are sold with equal average prices.
So finding the items with potentially same mark-up prices are the key to fencing and reselling stolen items...Beats having to sell stolen items off the bat and their mark downs.
I guess re-selling them immediately would be the quick and safer away if you can't spare the time or manpower to travel into the fields. If you plan on the ninja route.
Key values:
a = Value
b = Stolen sell price
c = Clean Sell price
0.5 = 50% fence mark down
Code: Select all
0.5(b - a) + cBuuuut, I just received 75% off profit from pawning Cups and Bowls because those are sold with equal average prices.
So finding the items with potentially same mark-up prices are the key to fencing and reselling stolen items...Beats having to sell stolen items off the bat and their mark downs.
I guess re-selling them immediately would be the quick and safer away if you can't spare the time or manpower to travel into the fields. If you plan on the ninja route.