Faction Relations
Posted: Tue Apr 16, 2019 4:25 pm
The Faction Relations system reached peak brokenness for me when I got attacked at the Anti-Slavers HQ for being allied to the Slave Traders. I was allied to the Slave Traders because I bought and freed a ton of slaves. Moreso I'm allied with the Outlaws for all the ones I freed. The Slave Traders don't even help defend against attacks or anything. I have around 80 relations with them, which is going to be difficult to set back.
The website says you can be a peacekeeper, diplomat, etc but you can't even be allies with two factions who are enemies of each other. I suggest mixing sincerity and betrayal into it. Perhaps I could bring them a captured slaver to prove that I'm on their side. Or perhaps I could bring them the shackles of a bunch of slaves I freed.
On the other hand, Starving Bandits. They attack demanding food, and if I am unable to let them down my people to loot them, they hate me for it. I don't even have the option to give them food. I drop delicious meals on the ground and they ignore it. They attack me so often that I get a net negative, even with the occasional guy I am able to give 1500 Cats (whom I also cannot give food - "nothing to give" my ass), and even healing and feeding every Starving Bandit I come across. Raiders wake up, full, in a comfy bed, surrounded by walls, and they respond by immediately attacking me because there was no button to surrender when they first attacked. At the very least, let me set food stores and animal feeders to public so I can place them outside the walls for them.
Another thing, does feeding the hungry even do anything? Does bringing someone whose bleeding to death to safety in my town's bar? Hospitality doesn't seem to affect relations. I'd definitely be damn grateful if someone gave me a full suit of armor and an awesome sword, for free, while I was healing in their bed.
The website says you can be a peacekeeper, diplomat, etc but you can't even be allies with two factions who are enemies of each other. I suggest mixing sincerity and betrayal into it. Perhaps I could bring them a captured slaver to prove that I'm on their side. Or perhaps I could bring them the shackles of a bunch of slaves I freed.
On the other hand, Starving Bandits. They attack demanding food, and if I am unable to let them down my people to loot them, they hate me for it. I don't even have the option to give them food. I drop delicious meals on the ground and they ignore it. They attack me so often that I get a net negative, even with the occasional guy I am able to give 1500 Cats (whom I also cannot give food - "nothing to give" my ass), and even healing and feeding every Starving Bandit I come across. Raiders wake up, full, in a comfy bed, surrounded by walls, and they respond by immediately attacking me because there was no button to surrender when they first attacked. At the very least, let me set food stores and animal feeders to public so I can place them outside the walls for them.
Another thing, does feeding the hungry even do anything? Does bringing someone whose bleeding to death to safety in my town's bar? Hospitality doesn't seem to affect relations. I'd definitely be damn grateful if someone gave me a full suit of armor and an awesome sword, for free, while I was healing in their bed.