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Bug or Feature, Skeleton Slave (deceased)

Posted: Sun May 12, 2019 3:01 pm
by Pyracles
I found this amusing. Was looking at my neighbour, while resting in a slave cage during my latest play through at Rebirth.

Image

While it seems fit and proper that the guards would kill it, I think what is more likely is they had no means to repair it so it leaked to death after they gave it a good beating.

Question though, is why would then even bother trying to enslave a Skeleton? This is an NPC that spawned there, not one of mine.

Re: Bug or Feature, Skeleton Slave (deceased)

Posted: Sun May 12, 2019 3:06 pm
by Hatsune_Neko
most NPCs do not have repair kits
so they don't heal skeletons. so that part is not a bug.

Re: Bug or Feature, Skeleton Slave (deceased)

Posted: Sun May 12, 2019 3:40 pm
by Pyracles
Hatsune_Neko wrote:
Sun May 12, 2019 3:06 pm
most NPCs do not have repair kits
so they don't heal skeletons. so that part is not a bug.
Yes, I'd agree with that part. The bug bit I was wondering about was should Rebirth slaves span as Skeletons? I later found a second one, also dead in its cage. I only ever used to find Shek or Human slaves in previous versions.

Re: Bug or Feature, Skeleton Slave (deceased)

Posted: Sun May 12, 2019 4:19 pm
by Pyracles
Ahah, think I've figured it out. They did not spawn as slaves. Just spotted some gear and nodachi lying on the ground just inside one of the Rebirth gates. I think they were actually one of those small groups of Skeletons that roam around the mountains, who wandered a bit to close.

Re: Bug or Feature, Skeleton Slave (deceased)

Posted: Mon Jun 10, 2019 1:29 am
by KittYwY
Sadist! xD