Negative Dexterity

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Shidan
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Wed Nov 28, 2012 8:56 am

So I noticed some of my prisoners had a negative dexterity,and I can only assume it came from being in the cages for days, but it got me thinking since we will be able to be enslaved ourselves does that mean we will lose our stats too while in captivity? And what effect would it have on us to have negative dexterity? Penalties to attack speed and such? Does strength deplete too? What about other stats? Being captured might turn out to be a very bad thing for our characters.

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EDIT: So it may actually be related to them using sabres as a weapon, if I watch their dexterity as they are attacking me it goes down by one every now and then. Might be a bug, will test with other weapons.

EDIT 2: Well, I tested with all weapon types, and dexterity went down on all except heavy weapons where it actually went up. Yeah pretty sure its a bug.

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Blxz
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Thu Nov 29, 2012 7:24 am

Sounds like a bug. I don't remember, but do backpacks and the like reduce dex?
p­ie

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Marrow
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Thu Nov 29, 2012 4:33 pm

Backpacks only reduce Attack and Defense. No other stats are reduced.

Also, why does a Hungry Bandit Leader have 70 attack? Have you been training on him or something?
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Shidan
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Fri Nov 30, 2012 3:16 am

Marrow wrote:Backpacks only reduce Attack and Defense. No other stats are reduced.

Also, why does a Hungry Bandit Leader have 70 attack? Have you been training on him or something?
Yeah, was training my Defense on him and 3 others. Imprison him, put my guy in Defensive mode, wait around for my health to get low, beat him up, heal myself and him, throw him in a cage, pull out the next guy, repeat.

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ltrasak
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Fri Nov 30, 2012 11:06 pm

Shidan wrote:
Marrow wrote:Backpacks only reduce Attack and Defense. No other stats are reduced.

Also, why does a Hungry Bandit Leader have 70 attack? Have you been training on him or something?
Yeah, was training my Defense on him and 3 others. Imprison him, put my guy in Defensive mode, wait around for my health to get low, beat him up, heal myself and him, throw him in a cage, pull out the next guy, repeat.
Wow, that is an excellent idea mate, what outpost [building class] are you using as your base of operations?
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Shidan
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Sat Dec 01, 2012 3:47 am

ltrasak wrote:
Wow, that is an excellent idea mate, what outpost [building class] are you using as your base of operations?
Currently I am using the Outpost s-IV.

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