Angry Ninjas
-
TheMayonase
- Posts: 2
- Joined: Thu Jan 17, 2013 3:06 pm
So I've been wondering if some factions are actually impossible to become friendly/allied with, in example every time I see a group of downed sand ninjas I heal them and the faction bar rate thing goes up a bit but then slowly goes back down again. It would be great to know if my time is being wasted or not so I can just add them to my list of things to loot and kill.
As my understanding of diplomacy goes, positive actions fades over time with 10% permanent change. That means: If you give them first aid and carry them to a bed, you get 50 Happiness points to the -50. Which is now 0.They maybe neutral for a period, eventually you will be back to hostile at -45. The permanent change is only +5 to the faction. Not sure how fast the happiness fades. The default fade value is 1.
If you want to have a positive relationship, heal like 10 Ninjas. They are quite rare so maybe not worth the trouble. I would probably just heal and watch a ninja get attacked by the town guards. Also fills the Sand Ninja inventory with something heavy so he can't run away. And thus repeat the process.
If you want to have a positive relationship, heal like 10 Ninjas. They are quite rare so maybe not worth the trouble. I would probably just heal and watch a ninja get attacked by the town guards. Also fills the Sand Ninja inventory with something heavy so he can't run away. And thus repeat the process.
-
TheMayonase
- Posts: 2
- Joined: Thu Jan 17, 2013 3:06 pm
Thank you both very much for responding.
It's good to know my med-kits aren't being wasted on potential loot opportunities.
-
- Information
-
Who is online
Users browsing this forum: No registered users and 9 guests