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Dust Bandit Non-Aggression

Posted: Wed Feb 06, 2013 12:52 am
by litlbear
I enjoy taking in bounties. However, if you bring em in dead, you lose 50%. So I heal the bandits, so they don't bleed out. However, this makes all of the enemies like me, which is good and bad in a way. I've taken in so many Dust Bandit Bosses, although their relation with me is -8, they aren't attacking me. How do I fix this, as I hate initiating fights manually?

Re: Dust Bandit Non-Aggression

Posted: Wed Feb 06, 2013 2:29 am
by Meynolt
Is it really that hard to right click and manually attack?

However, there are settings you can change in the construction set to modify the faction bonuses/penalties [although i haven't edited this particular variable, I assume this would work]. Because I'm nice, here's a walkthrough:

1. Load up 'forgotten construction set.exe' [located in your kenshi directory]
2. Create a new mod file [first icon on the top left]. name it something like 'DustBanditsMustHateMe.mod' [or whatever], and save it. [it will be saved in the Kenshi/Data/ folder]
4. Click 'Load' [second icon top left]. You should see 'gamedata.base' up the top with a tick, and 'DustBanditsMustHateMe.mod', and 'vurt.mod'. Put a tick next to your mod, and leave vurt's unchecked.. Then click 'done'. This loads up the stuff for editing.
5. On the left hand panel, highlight 'faction'. [all the factions should show up in the right hand panel]
6. Find Dust bandits, and double click to open up.
7. At the very bottom of the new window, you can see 3 different 'relation positive' modifers. Edit the 'first aid' modifer to 0.
8. click save [3rd icon up top]
9. close the construction set [optional]
10. Go to your kenshi data folder: Kenshi/Data/ and open up the mods.cfg in notepad [it's probably blank at the moment]
11. insert the name of your mod file [which you should see in your data folder now too. in this case 'DustBanditsMustHateMe.mod']
12. save mods.cfg
13. Load up Kenshi & have fun.

If you ever want to turn your mod off, delete it's name from the mods.cfg file.

Re: Dust Bandit Non-Aggression

Posted: Wed Feb 06, 2013 9:36 am
by DrZamf
Alternatively, you can hold right click on a target to get the drop down menu and select "Attack Target" from the list, which forces you into hostility with non-hostile targets.

This is also how you can attack the Imperial Army, Traders, or other people who are other-wise neutral once you're feeling your oats.

Re: Dust Bandit Non-Aggression

Posted: Wed Feb 06, 2013 6:27 pm
by Tolwrath
Are you healing only the dust bandit boss? And then are you healing him only enough to survive? I'm fairly certain you'd have a net loss in rep for beating a bandit squad and only healing one of them.

Alternatively, you could just try not healing any of them for a while, that'd make them hate you again.

Re: Dust Bandit Non-Aggression

Posted: Thu Feb 07, 2013 3:02 pm
by iSuck345
Meynolt wrote:Is it really that hard to right click and manually attack?

However, there are settings you can change in the construction set to modify the faction bonuses/penalties [although i haven't edited this particular variable, I assume this would work]. Because I'm nice, here's a walkthrough:

1. Load up 'forgotten construction set.exe' [located in your kenshi directory]
2. Create a new mod file [first icon on the top left]. name it something like 'DustBanditsMustHateMe.mod' [or whatever], and save it. [it will be saved in the Kenshi/Data/ folder]
4. Click 'Load' [second icon top left]. You should see 'gamedata.base' up the top with a tick, and 'DustBanditsMustHateMe.mod', and 'vurt.mod'. Put a tick next to your mod, and leave vurt's unchecked.. Then click 'done'. This loads up the stuff for editing.
5. On the left hand panel, highlight 'faction'. [all the factions should show up in the right hand panel]
6. Find Dust bandits, and double click to open up.
7. At the very bottom of the new window, you can see 3 different 'relation positive' modifers. Edit the 'first aid' modifer to 0.
8. click save [3rd icon up top]
9. close the construction set [optional]
10. Go to your kenshi data folder: Kenshi/Data/ and open up the mods.cfg in notepad [it's probably blank at the moment]
11. insert the name of your mod file [which you should see in your data folder now too. in this case 'DustBanditsMustHateMe.mod']
12. save mods.cfg
13. Load up Kenshi & have fun.

If you ever want to turn your mod off, delete it's name from the mods.cfg file.
All I have to say is that for some people it's not hard, it's "boring", :P.