So... is my arm broken, or what?
My left arm was at -110 damage before I had my assistant drag me three day/night cycles to Brink where I was healed and put on bed rest. After another few cycles, I was up and about with full 100 on everything (except blood, obviously). I just noticed that in fights, my arm still flails around like it's negative in damage, even though it's positive. Is it forever gimped?
Processor: Intel Core i5-4670K 4.2GHz(OCed) Quad-Core Processor
RAM: G.Skill Ripjaws X Series 16GB (2 x 8GB) DDR3-1866 Memory
Graphics: Asus GeForce GTX 780 3GB DirectCU II Video Card
RAM: G.Skill Ripjaws X Series 16GB (2 x 8GB) DDR3-1866 Memory
Graphics: Asus GeForce GTX 780 3GB DirectCU II Video Card
The idea for the future is that when a limb reaches -100 it will have to be amputated... Perhaps what you're experiencing is some of this code? I never had this problem personally, so maybe it's a glitch... Then again I never had one limb fall below -100 xD
You need a split kit. If you have it in your healer's inventory it will automatically split the patient after healing. Not sure about this, but I don't think there's a direct way to do it, so you have to get the split kit, and go get hurt again to make the character healable.
That's not too bad. Maybe once 0.40 drops, I can be the mean, old, house dweller who tells others how to do their jobs on the ranch :p My combat is really terrible, it seems every other block fails.nuget102 wrote:The idea for the future is that when a limb reaches -100 it will have to be amputated... Perhaps what you're experiencing is some of this code? I never had this problem personally, so maybe it's a glitch... Then again I never had one limb fall below -100 xD
I already tried that, unfortunately. I got back into combat and tried rehealing but the arm is still as limp as an old man's -- you get the idea :pMeynolt wrote:You need a split kit. If you have it in your healer's inventory it will automatically split the patient after healing. Not sure about this, but I don't think there's a direct way to do it, so you have to get the split kit, and go get hurt again to make the character healable.
It's all good, I don't mind it though. Gives my character a bit of a back story.
Processor: Intel Core i5-4670K 4.2GHz(OCed) Quad-Core Processor
RAM: G.Skill Ripjaws X Series 16GB (2 x 8GB) DDR3-1866 Memory
Graphics: Asus GeForce GTX 780 3GB DirectCU II Video Card
RAM: G.Skill Ripjaws X Series 16GB (2 x 8GB) DDR3-1866 Memory
Graphics: Asus GeForce GTX 780 3GB DirectCU II Video Card
I don't splint kits are actually working for some reason :/ Which sucks... xDBruno wrote:That's not too bad. Maybe once 0.40 drops, I can be the mean, old, house dweller who tells others how to do their jobs on the ranch :p My combat is really terrible, it seems every other block fails.nuget102 wrote:The idea for the future is that when a limb reaches -100 it will have to be amputated... Perhaps what you're experiencing is some of this code? I never had this problem personally, so maybe it's a glitch... Then again I never had one limb fall below -100 xD
I already tried that, unfortunately. I got back into combat and tried rehealing but the arm is still as limp as an old man's -- you get the idea :pMeynolt wrote:You need a split kit. If you have it in your healer's inventory it will automatically split the patient after healing. Not sure about this, but I don't think there's a direct way to do it, so you have to get the split kit, and go get hurt again to make the character healable.
It's all good, I don't mind it though. Gives my character a bit of a back story.
- Scotterius
- Posts: 311
- Joined: Mon Jun 11, 2012 11:15 am
- Location: North Carolina, USA
I also saw this correct itself after a save.
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