So... is my arm broken, or what?

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Bruno
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Wed Feb 06, 2013 10:55 pm

My left arm was at -110 damage before I had my assistant drag me three day/night cycles to Brink where I was healed and put on bed rest. After another few cycles, I was up and about with full 100 on everything (except blood, obviously). I just noticed that in fights, my arm still flails around like it's negative in damage, even though it's positive. Is it forever gimped?
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nuget102
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Wed Feb 06, 2013 11:46 pm

The idea for the future is that when a limb reaches -100 it will have to be amputated... Perhaps what you're experiencing is some of this code? I never had this problem personally, so maybe it's a glitch... Then again I never had one limb fall below -100 xD
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Meynolt
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Wed Feb 06, 2013 11:56 pm

You need a split kit. If you have it in your healer's inventory it will automatically split the patient after healing. Not sure about this, but I don't think there's a direct way to do it, so you have to get the split kit, and go get hurt again to make the character healable.

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Mattk50
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Thu Feb 07, 2013 12:10 am

when did the function of splints change?

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Bruno
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Thu Feb 07, 2013 2:14 am

nuget102 wrote:The idea for the future is that when a limb reaches -100 it will have to be amputated... Perhaps what you're experiencing is some of this code? I never had this problem personally, so maybe it's a glitch... Then again I never had one limb fall below -100 xD
That's not too bad. Maybe once 0.40 drops, I can be the mean, old, house dweller who tells others how to do their jobs on the ranch :p My combat is really terrible, it seems every other block fails.
Meynolt wrote:You need a split kit. If you have it in your healer's inventory it will automatically split the patient after healing. Not sure about this, but I don't think there's a direct way to do it, so you have to get the split kit, and go get hurt again to make the character healable.
I already tried that, unfortunately. I got back into combat and tried rehealing but the arm is still as limp as an old man's -- you get the idea :p

It's all good, I don't mind it though. Gives my character a bit of a back story.
Processor: Intel Core i5-4670K 4.2GHz(OCed) Quad-Core Processor
RAM: G.Skill Ripjaws X Series 16GB (2 x 8GB) DDR3-1866 Memory
Graphics: Asus GeForce GTX 780 3GB DirectCU II Video Card

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nuget102
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Sat Feb 09, 2013 5:20 pm

Bruno wrote:
nuget102 wrote:The idea for the future is that when a limb reaches -100 it will have to be amputated... Perhaps what you're experiencing is some of this code? I never had this problem personally, so maybe it's a glitch... Then again I never had one limb fall below -100 xD
That's not too bad. Maybe once 0.40 drops, I can be the mean, old, house dweller who tells others how to do their jobs on the ranch :p My combat is really terrible, it seems every other block fails.
Meynolt wrote:You need a split kit. If you have it in your healer's inventory it will automatically split the patient after healing. Not sure about this, but I don't think there's a direct way to do it, so you have to get the split kit, and go get hurt again to make the character healable.
I already tried that, unfortunately. I got back into combat and tried rehealing but the arm is still as limp as an old man's -- you get the idea :p

It's all good, I don't mind it though. Gives my character a bit of a back story.
I don't splint kits are actually working for some reason :/ Which sucks... xD
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Shemashko
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Joined: Sun Feb 10, 2013 6:01 am

Sun Feb 10, 2013 6:02 am

I had the same problem before, but apparently when I loaded my save again, voila! My arm is fixed again! :D

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Scotterius
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Tue Feb 12, 2013 4:45 am

I also saw this correct itself after a save.
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