Someone can tell me what the functions of each of these buttons?
Thanks and I hope someone can help me!
Tolwrath wrote:I think far/near/stay is actually used to determine how close an enemy has to get before your character runs out to attack them. Useful if you want them to stay in a locked building or not chase people who are already 200ft away.
The "blocks" button is used to set your characters into defensive stance.
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