Custom Armor and Color?

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
Post Reply
BlackScorp
Posts: 3
Joined: Sat Mar 30, 2013 10:18 pm

Sat Mar 30, 2013 10:41 pm

Hello Guys,

first of all, thx for the great game to the developers, this 11€ were completly worth, even more than for minecraft:D

Now ive have some General questions, i played this game now for 2 Days even without sleeping(so sorry if you see some gramma mistakes:D)

1) Will be there some day a possibility to Create Armors/Weapons and color it? if yes, any version planned?

2) Selling Items costs many time, if my characters have much swords collected i never hav enought space to sell them. i gues it would be cool if a trader would have different storages, one to sell, one to buy or stuff like this. Currently iam not even able to reset the shops cause of bugged Quick Load, so i save the game, shut it down, start again and sell my stuffs.

3) My Notebook has 2 Graphiccards .1 Intel HD 4000 and 2 is Nvidia Geforce GTX 660M iam able to play Assasins Creed 3 with 50+ FPS on high settings but iam not able to start Kenshi with this Graphic Card. In Nvidia Configurations i selected Geforce as Default Graphic Card but on Starting Kenshi i see only Intel HD .. so i have to disable shadows and lower textures to play that game..which is very weired since i have the hardware for playing it with maximum settings.

4) Another Funny Bug is if you create the table to make bread. First you have to rightklick and loot it, put some materials into input and then start working at this table(dont move your character away) will look very funny.

5) Is there any kind of Roadmap with features? would love to see what is planned next, when i could expect the update. it doesnt has to be exactly just to know what can i expect next. smth like this
https://github.com/ericdrowell/KineticJ ... e-Schedule

so you know what is going on.

6) What is the Best Armor/Weapon and so on, currently iam eqiping my whole team with this medics armors (around 10k each part) but iam not sure if its the best parts i could get. an item list would be note bad.maybe there is one?

7) what about translations? is there any way to help on translating this game a bit? like language.ini files on Mount & Blade? didnt found any yet.

Best Regards,
BlackScorp

EDIT: some other annoying things

1) if i move with my main character into a city to sell some stuffs and get into a battle, all other guys are running to him, doesnt matter if iam far away
2) i can never see if iam getting attacked and other characters doesnt guard anyone. one guy is getting attacked by some enemies and others just work without helping him, i notice the attack only if first man dies/goes K.O. red marked faces at bottom would be cool during battles.

3) Patrol feature would be cool as well for training, so i could give my characters heavy items and let them patrol over an area so they could train some stenght.

User avatar
Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Sun Mar 31, 2013 6:42 am

some answers for you.

1) yes we will have crafting. we're currently not sure if custom colors are planned, though there are feature requests pertaining to that.

2) we will eventually be able to own our own shops where traders will come by and buy our stuff, so that'll no doubt save you some time.

3) yeah... best advice i can give is run vysnc on, fullscreen, low shaders. other than that hope for better optimization later on.

4) huh weird. have you tried looting someone while holding another person? it also looks pretty weird.

5) there's an outdated planned features list somewhere...

6) currently the best armor is the medium medic plate (it's white). swords... look for anything that costs like 30k, they appear in stores randomly.

7) no clue, I can't answer this question.

edit 1) if your characters are moving, try clicking the "stay" button, that will make them not move other than a manual move order. if you mean everyone is running to him to attack him first, then... good luck, you'll need it. edit: the stay button is now gone... maybe defensive or evasive?

edit 2) yeah your characters won't abandon their work for combat unless they are directly being targeted. so to help protect your far away workers, it's a good idea to have a few guys who aren't working on anything to act as guards.

edit 3) yes it would. I'm not sure if there's a feature request for that already, do some searching and if it isn't, put one up.

Hope this helps!

User avatar
Clawdius Talonious
Posts: 540
Joined: Sun Jan 29, 2012 7:35 am

Wed Apr 03, 2013 2:03 am

There are a couple feature requests that are relevant, I posted my own idea for setting up patrol orders in a thread pertaining to strength training IIRC. I imagine it is something that we'll see once the building issues are dealt with and we get crafting, maybe after we get the ability to control multiple squads.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 5 guests