Traders and my Town(outpost?)
Posted: Wed Apr 03, 2013 12:01 pm
I created my very own town(outpost? city? village?) and made it self-sufficent as for now(before generators will require fuel and stuff)
I am producing Rum and i have about 6-7 of them in a Shop Counter, my Town is Open to Public: Public and the building where my Shop Counter is in is the same, yet traders only pass by...
Am i doing something wrong, or is this something that has yet to be implemented, that traders will buy from the player's shop counters?
Also, is there a way for my units to take the Rum from the Rum Mill to the shop counter so it's available for trade, or does it work if the shop counter is in the same building as a Storage with Rum in it? As i noticed that when Stone Processor is full with Building Materials(5) the one who's using the Processor carries as much as he can to closes Storage for Materials.
I am producing Rum and i have about 6-7 of them in a Shop Counter, my Town is Open to Public: Public and the building where my Shop Counter is in is the same, yet traders only pass by...
Am i doing something wrong, or is this something that has yet to be implemented, that traders will buy from the player's shop counters?
Also, is there a way for my units to take the Rum from the Rum Mill to the shop counter so it's available for trade, or does it work if the shop counter is in the same building as a Storage with Rum in it? As i noticed that when Stone Processor is full with Building Materials(5) the one who's using the Processor carries as much as he can to closes Storage for Materials.