Leaving outpost

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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ZEkthefish
Posts: 1
Joined: Thu Jul 04, 2013 3:43 pm

Thu Jul 04, 2013 3:46 pm

I just recently bought the game and made an outpost relatively close to town, so i could basically run everyone away back to town when bandits come. I want to know if the game will pause on spawning bandits and stuff next to my outpost if I take a character and use him to explore other parts of the world. Or should i just switch back and forth to make sure my outpost is safe.

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f03n1x
Posts: 112
Joined: Fri Apr 05, 2013 11:46 am
Location: New Zealand

Thu Jul 04, 2013 7:21 pm

From what I know you have to check back I got attacked once but if your group is relatively strong they should be able to hold their own against a group of hungry/dust bandits.
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Smithers
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Thu Jul 11, 2013 1:25 pm

Set a permanent job for your guys at base to heal eachother.
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kaelis33
Posts: 13
Joined: Thu Jul 04, 2013 7:05 pm

Thu Jul 11, 2013 7:43 pm

Smithers wrote:Set a permanent job for your guys at base to heal eachother.
Also keep away for them not wander off. For my outposts I have on guy doing research job...he will never stop and will keep at it. To anchor guys to that outpost I put bodyguard "researchguy" as there last assigned job.

This way if they get glitched and cant operate the machinery or do their primary job they will automatically stay in town and won't be pulled away further and further from town by enemies while I am away.

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