Leaving outpost
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ZEkthefish
- Posts: 1
- Joined: Thu Jul 04, 2013 3:43 pm
I just recently bought the game and made an outpost relatively close to town, so i could basically run everyone away back to town when bandits come. I want to know if the game will pause on spawning bandits and stuff next to my outpost if I take a character and use him to explore other parts of the world. Or should i just switch back and forth to make sure my outpost is safe.
From what I know you have to check back I got attacked once but if your group is relatively strong they should be able to hold their own against a group of hungry/dust bandits.
Weapon Concepts
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
Set a permanent job for your guys at base to heal eachother.
Smithy
Novatech Elite Gaming laptop - custom built.
Intel i7 3rd Gen
Nvidia GT-650M
8Gb RAM
750 HDD/SSD
Novatech Elite Gaming laptop - custom built.
Intel i7 3rd Gen
Nvidia GT-650M
8Gb RAM
750 HDD/SSD
Also keep away for them not wander off. For my outposts I have on guy doing research job...he will never stop and will keep at it. To anchor guys to that outpost I put bodyguard "researchguy" as there last assigned job.Smithers wrote:Set a permanent job for your guys at base to heal eachother.
This way if they get glitched and cant operate the machinery or do their primary job they will automatically stay in town and won't be pulled away further and further from town by enemies while I am away.
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