Sales counter which building?

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Corey
Posts: 22
Joined: Thu Mar 13, 2014 4:39 am

Thu Mar 13, 2014 5:49 am

Hello

I know there have been known bugs with merchants not coming to trade with player towns. I was wonder for those who have had success what building they have there counter in. Right now I have mine in a saloon could changing the building make a difference. Right now my city is just at the bottom of Telbooze. I do see traders often but they don't come my way since i turned the saloon/town to public. Where as before they would travel past my town on occasion.

Any ideas would be great!

Thank you

Ookami
Posts: 13
Joined: Tue Mar 04, 2014 5:02 am

Thu Mar 13, 2014 7:47 am

Uh... which building the counter will fit in will do. Honestly, the merchants aren't "that" picky.

Right now, the merchants don't like the player faction enough to trade there. So as far as the Merchants AI is concerned... you have nothing it wants >.>

Long story, short. Merchant AI is bugged. Even if you have bread and rum... their normal purchases, they won't come.

Though my town is out in the middle of nowhere, near no towns, so I have no personal experience on that bug. So merchants not coming to my town is understandable. (to me)

Corey
Posts: 22
Joined: Thu Mar 13, 2014 4:39 am

Thu Mar 13, 2014 11:43 am

Thank you! Also how do you raise your standing in factions then?

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Hatsune_Neko
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Thu Mar 13, 2014 6:12 pm

heal them.
or pick them up when they unconcious and place them in a bed to heal.
until diplomacy is added, thats about the only way at the moment.
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Corey
Posts: 22
Joined: Thu Mar 13, 2014 4:39 am

Thu Mar 13, 2014 7:30 pm

Thank you!

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