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Some things about update 0.67

Posted: Thu Apr 10, 2014 2:25 pm
by Lalo
Hi again, I was playing this new update and I have a few notes to add:

1) I want to congratulate you about the night-sunshine-day-dusk-night times. Now I saw that it's more soft and snug and I like it so much. It's working according to respective time hours.

2) In my opinion (IN MY OPINION :D when a pj carry another injuried partner, he moves more slowly than It should do. I mean, although he's carrying a partner, I think he/she could move a bit faster because I spent one complet day to walk a small piece of terrain.

3) I don't know if you want to do that but I have some troubles with my view camera when I try to look up being on ground terrain. I mean, if i want to choose a higher position, my camera view is stucked and I can't select the top because I can't see the top of the mountain, I only can see the middle of it. I have to make them to climb to this middle if I want to select going more high (excuse my english)

4) I was playing with my 0.66 savegame and it's working better with this update. I felt my game going slow when I had to fight vs 12 hungry bandits (I counted them) with all my crew/gang complete (all space for pjs completed) but then, It started to run so good.

5) When I assign work to my pjs (in mines, stone processor, etc) and we are attacked by bandits, then some of them don't come back to their jobs. I have to move them more close to their jobs to make them working again.

6) When I'm being attacked, some pjs don't react and stay in their jobs being damaged by bandits.

7) When I'm collecting stone and building materials, my pjs don't carry stone/materials to storages all times when mine and processor are full, speacially in stone processor. They didn't take building materials to bring them to a material building storage, making to go more slow all the production.

8) Now I loaded my 0.66-0.67 savegame after I have played this tomorrow with it and it's going slow. I'm thinking that I should start again a new game :(

However you are doing a great job. Developing this has to be so hard. Keep it going :D

When I have more time to play, I'll tell you more if I find something :D

Re: Some things about update 0.67

Posted: Thu Apr 10, 2014 3:17 pm
by Teravisor
EDIT: It was moved from bug section, thus edit.
2. Speed is affected by partner's items and their weight. Body itself is counted as only 8 kg. afaik. Train strength to have more speed.
3. it's true that it's uncomfortable.
5. Too far from job place maybe? If they would run through whole map to heal/use crafting table for example it would be annoying.
6. A bug, yes, sometimes your chars do not retaliate to bandits; sometimes you can't attack bandits unless you click attack target (territorial aggression does nothing).
7. It is a bug in stone processor. People continue to work on it even when there's no materials/output is full.

Re: Some things about update 0.67

Posted: Thu Apr 10, 2014 4:09 pm
by Lalo
Excuse me, I'm only trying to help telling you what I'm finding when I'm playing this game which I bought.

Remember too that I'm new and I don't know where is all in this forum and I only wanted to give you thanks in my report. Excuse me again if i was wrong writing in 1) like a bug because I just wanted to felicitate your work.
In 5) I'm not so far away from my base. I'm talking about to be in the other side of a mountain going to the another one and my pj carrying always with 17/17 kgs + the injuried partner. That's all.

Re: Some things about update 0.67

Posted: Thu Apr 10, 2014 4:47 pm
by PnzrNorm
Topic has been moved to the Gameplay forum board.

Now I will read and respond more appropriately. :D

Re: Some things about update 0.67

Posted: Thu Apr 10, 2014 9:01 pm
by Hatsune_Neko
the slowness factor, you should import into a new game with tech and buildings. The Dev did say if you had that issue that you should import to a new game.

Due to the amount of topics and items talked about, you will find out that a few of us will tell you to use search before posting, then post in the topic closest to your ideas or bugs or game play items.

Thanks for the info but as has been said these are known.
this topic pretty much goes for all areas of the forum. and will help get you started on the wonderful word of Kenshi forum chat The topic regarding feature topic names.(Please read)

We hope you enjoy your stay.
and watch out for the P.I.E and b.e.e.s

=(^.^)=

Re: Some things about update 0.67

Posted: Thu Apr 10, 2014 9:38 pm
by PnzrNorm
Some additional info. for you concerning 5) and 6):
  • Make sure that when you Shift + Right-Click to give a char a Job that you don't Right Click on the structure to tell them to do the job.

    6) is likely occurring because whenever you Right-Click a structure to make them work, they ignore absolutely everything around them, but whenever they have the Permanent Job assigned, they should work automatically, given that there is enough inventory space to allow them to move materials in and out of structures and storage.
To help with the slow speed you are encountering during combat, you could try Reducing the Graphics Quality to Low or Fugly and Turning Shadows Off.

All of your other questions have been answered, I believe.
We hope you enjoy your stay in the Kenshi-verse! :D

Re: Some things about update 0.67

Posted: Thu Apr 10, 2014 11:49 pm
by Lalo
Thank you so much for your answers. I don't know all issues and It was my fault not to read all statements about this forum but next time, I´ll do that before to write something more.
I felt bad with myself about the answer from your partner (who edited his "kind" answer later) when I wrote in the wrong place. I just was trying to make this game better like you and we are human and perfect machines doing mistakes so thank you again for your great answers and patience.

Re: Some things about update 0.67

Posted: Fri Apr 11, 2014 9:30 am
by Teravisor
Lalo wrote:Thank you so much for your answers. I don't know all issues and It was my fault not to read all statements about this forum but next time, I´ll do that before to write something more.
I felt bad with myself about the answer from your partner (who edited his "kind" answer later) when I wrote in the wrong place. I just was trying to make this game better like you and we are human and perfect machines doing mistakes so thank you again for your great answers and patience.
I am not a partner, nor affiliated with Kenshi developers in any way. Those with green nicknames are moderators, blue nicknames - devs.
I am sorry if I offended you.

Re: Some things about update 0.67

Posted: Fri Apr 11, 2014 11:32 am
by Lalo
You did but it's over. We are adults and I appreciate your apologizes. Like I said, we are perfect machines doing mistakes and we made one both :D