Suggestion: Sparring and training

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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codyo
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Joined: Fri Dec 02, 2011 10:13 pm

Mon Dec 05, 2011 1:32 am

So my suggestion is, let's put in sparring. From sparring with your other squadmate, you'll be able to raise mainly your defense skill, and the weapon skill of whatever is equipped at a low rate? At lower levels sparring does a great deal of help, but when your defense gets higher the experience rate dramatically decreases.

Well training can go into the same thing as sparring, but with this you can have one companion with a really high skill of something and teach that to a rookie. It can help balance your squad when you recruit a new person.

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OzyTheSage
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Joined: Sat Nov 19, 2011 12:36 am

Mon Dec 05, 2011 3:59 am

In addition, those currently empty buildings that look like barracks should make use of those training dummies. Perhaps even have mechanical ones, or even just spinning pillars that can be use to train defense, At least for low level characters.

This way someone who just started the game can start inside one of these barracks and, if they want, do some training and learn how some of the game mechanics work in the process.

EDIT: You shouldn't be able to spar constantly. There should be a cooldown of some sort. Say, you can only gain experience from sparring once or twice a day/within a time limit or something, but trainers can train as many people as they can a day, but eventually get tired from it (When exhaustion is implemented)

mike10019314
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Joined: Sat Dec 03, 2011 5:51 am

Mon Dec 05, 2011 7:03 am

maybe they could spar with wooden swords that cause verry little damage? when 2 men spar have them stop after one of them takes damage over half health.

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Lorenzo666
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Mon Dec 05, 2011 5:01 pm

Sounds good.
*Insert witty remark here*

codyo
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Mon Dec 05, 2011 10:34 pm

Robotics is a skill isn't it? I saw you mention mechanical dummies and maybe we can have robotic opponents...

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Lorenzo666
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Mon Dec 05, 2011 10:37 pm

Maybe they could also do pressups to improve strength and sit ups to decrease damage to stomach from blunt weapons?
*Insert witty remark here*

codyo
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Wed Dec 07, 2011 12:08 am

I wonder what Captain Deathbeard has to say about this idea.

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Captain Deathbeard
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Wed Dec 07, 2011 1:42 pm

I do plan to add it eventually. training dummies and sparring sessions. strength and fitness will be trainable by carrying heavy backpacks (traders), wearing heavy gear, running, and doing manual labour.

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conte
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Wed Dec 07, 2011 2:48 pm

Chris_The_Great wrote:I do plan to add it eventually. training dummies and sparring sessions. strength and fitness will be trainable by carrying heavy backpacks (traders), wearing heavy gear, running, and doing manual labour.
Nice to now Chris :D

codyo
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Thu Dec 08, 2011 10:55 pm

Carrying heavy items make you stronger. I haven't seen that in a game before, very interesting.

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Captain Deathbeard
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Fri Dec 09, 2011 2:28 am

overloading your inventory, heavy backpacks, and heavy armour. They will slow you down and cause exhaustion faster, but that will in turn increase your strength and endurance faster.

codyo
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Fri Dec 09, 2011 4:39 am

When will the next update be coming out? In a week I'm guessing.

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txfirefighter
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Wed Dec 21, 2011 9:32 pm

codyo wrote:Carrying heavy items make you stronger. I haven't seen that in a game before, very interesting.
agreed. instead of leveling and increasing strength it is a skill that can raise while passively playing the game.
Valar Morghulis "All men must die."

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Pain
Posts: 85
Joined: Sat Dec 17, 2011 5:57 pm

Wed Dec 21, 2011 9:35 pm

I already see myself having a bootcamp base for all the new recruits. Poor bastards must run around with backpacks full of bricks all day. :lol:

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