Beta soon, still missing skills?

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
Post Reply
Murrayman
Posts: 21
Joined: Sat May 25, 2013 11:49 am

Wed Jan 20, 2016 5:06 am

With the "content finished" beta coming I've begun to wonder... What about those missing skills? Some we know are coming, others have odd mention like Unarmed and Crossbows but there are still 4 skills and 2 attributes with no developer mention. If after 1.0 we *may/ may not* get further content, then are these to be expected as well or are they now no longer intended?

I've edited text sizes to show the skills with no mention as large, those marked for luxury as normal, and those mentioned and expected as small (after all, only fair to say what they are included amongst that list of missing skills!).

Attributes - Endurance & Perception

Skills -
Blunt,
Martial arts (seen on Trello as luxury feature),
Crossbow (seen on Trello as luxury feature),
Mass Combat,
Arrow Defence,
Dodge,
Bluffing (on Trello as in progress, so expected with Beta),
Assassination (on Trello as in progress, so expected with Beta),
Robotics ([b]on Trello as in progress, so expected with Beta[/b])


Do any of you know anything? What are your thoughts?

User avatar
Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Wed Jan 20, 2016 6:32 am

that they didn't give a entire listing of everything that's to be added in the map release.
Those are most likely in the Map release.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

User avatar
Abek
Posts: 235
Joined: Sun Mar 22, 2015 10:12 am

Thu Jan 21, 2016 1:41 pm

Mass combat has been in the game for a long time. I don't know if its fully implemented, but your character levels it over time.

When I checked my file in FCS, I have 912 Mass Combat skill.

Pretty sure it controls the fluidity with which your character circles and dances in combat.
Slay em, boiiii.

AviticusDragon
Posts: 23
Joined: Fri Apr 12, 2013 7:57 pm
Contact:

Thu Jan 21, 2016 10:37 pm

Abek wrote:Mass combat has been in the game for a long time. I don't know if its fully implemented, but your character levels it over time.

When I checked my file in FCS, I have 912 Mass Combat skill.

Pretty sure it controls the fluidity with which your character circles and dances in combat.
Slay em, boiiii.
Interesting insight. I always thought mass combat allowed you to damage multiple opponents with each swing. Would be cool to know for certain.

Murrayman
Posts: 21
Joined: Sat May 25, 2013 11:49 am

Fri Jan 22, 2016 1:18 pm

Abek wrote:Mass combat has been in the game for a long time. I don't know if its fully implemented, but your character levels it over time.

When I checked my file in FCS, I have 912 Mass Combat skill.

Pretty sure it controls the fluidity with which your character circles and dances in combat.
Slay em, boiiii.

Yeah but I also remember Toughness levelling before it had any affect on things. It's likely just counting the total of combat experience with the hope of implementing it levelled to a degree.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 11 guests