Just want to say how much I love the variety of new starting job options now.
Looter - You can still follow around a holy nation squad and pick up the loot from the victims of their holy justice. But I find that less lucrative with the new squad make ups.
Hunter - go out and find an animal and kill it, eat the meat and sell the skins. With the campfires and the cooking working well this is a fun one.
Farmer - go out and help one of those poor farmers to raise their crops then sell the yield til you have enough to start your own homestead.
Miner - Grab a pick axe and go out and work up a sweat. I you set a camp near a ore source you can run shifts cooking wander creatures and mining.
Thief - A lot tougher in 90.6 then in .1, but if you are sneaky you can still slip in and out and make a good profit.
so far hunter has been my most profitable, but i have used all of these options to survive so far.
Anyone else got more that I have missed?
New starting job options
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
trading can be an OK starting profession if the holy nation doesn't hate you and you are up for running back and fourth a bit, and it rapidly picks up speed in terms of profits.
Right now i feel like making your own outpost/mine/farms are still far and away the easiest/most profitable things to do. Just set up some characters near a random wild node and run someone with good carrying capacity back and fourth, or set up some walls and a farm and when bandits come to attack you just pull them into a nearby city or pack of dogs. I never like doing it because it feels like cheesing the game compared to all the other ways to live.
Right now i feel like making your own outpost/mine/farms are still far and away the easiest/most profitable things to do. Just set up some characters near a random wild node and run someone with good carrying capacity back and fourth, or set up some walls and a farm and when bandits come to attack you just pull them into a nearby city or pack of dogs. I never like doing it because it feels like cheesing the game compared to all the other ways to live.
so far I haven't managed to survive, the hunger in this game is worse then in crowfall heh
can't hunt because large patrols keep blocking me, I guess I could work a farm but how/ where do I sell things? small tutorial would be welcome.
Maybe I should specify I am KOSS to holy nation...
can't hunt because large patrols keep blocking me, I guess I could work a farm but how/ where do I sell things? small tutorial would be welcome.
Maybe I should specify I am KOSS to holy nation...
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Berzerker Jay
- Posts: 482
- Joined: Mon Mar 21, 2016 10:47 pm
I tried to get a farmer going for an early profession. It didn't work at all. I think the problem is I can't access the inventories of either the well or farms at Holy Farms, anyway. I only just started the character and I'm just starting the research so haven't got an outpost going yet.
Instead I've devoted him to a mining profession while I save up for his eventual profession as a herdsman. I really wanted to work at Holy Farm with idea of sort of RP'ing a trade of labour for my herd.
Has anyone actually made the landless farmer profession work in the current version?
Instead I've devoted him to a mining profession while I save up for his eventual profession as a herdsman. I really wanted to work at Holy Farm with idea of sort of RP'ing a trade of labour for my herd.
Has anyone actually made the landless farmer profession work in the current version?
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