New starting job options
Posted: Mon Apr 04, 2016 1:03 am
Just want to say how much I love the variety of new starting job options now.
Looter - You can still follow around a holy nation squad and pick up the loot from the victims of their holy justice. But I find that less lucrative with the new squad make ups.
Hunter - go out and find an animal and kill it, eat the meat and sell the skins. With the campfires and the cooking working well this is a fun one.
Farmer - go out and help one of those poor farmers to raise their crops then sell the yield til you have enough to start your own homestead.
Miner - Grab a pick axe and go out and work up a sweat. I you set a camp near a ore source you can run shifts cooking wander creatures and mining.
Thief - A lot tougher in 90.6 then in .1, but if you are sneaky you can still slip in and out and make a good profit.
so far hunter has been my most profitable, but i have used all of these options to survive so far.
Anyone else got more that I have missed?
Looter - You can still follow around a holy nation squad and pick up the loot from the victims of their holy justice. But I find that less lucrative with the new squad make ups.
Hunter - go out and find an animal and kill it, eat the meat and sell the skins. With the campfires and the cooking working well this is a fun one.
Farmer - go out and help one of those poor farmers to raise their crops then sell the yield til you have enough to start your own homestead.
Miner - Grab a pick axe and go out and work up a sweat. I you set a camp near a ore source you can run shifts cooking wander creatures and mining.
Thief - A lot tougher in 90.6 then in .1, but if you are sneaky you can still slip in and out and make a good profit.
so far hunter has been my most profitable, but i have used all of these options to survive so far.
Anyone else got more that I have missed?