Dust Bandits Appear to have self awareness

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Stealthkibbler
Posts: 36
Joined: Tue Apr 19, 2016 2:27 pm

Thu Apr 28, 2016 11:06 pm

Did Dust Bandits always actively harass your outpost? After 30 days I've been attacked twice by the Dust Kings goon squads, the first group knocked my guys cold but I managed to heal everyone when they left, then the second group I was able to overwhelm since I hired some Hive Soldiers from Mongrel.

As I was killing the last bandit he yelled something along the lines of "There'll be more of us and we'll destroy your crummy outpost"

I know for a fact that they aren't just wandering into the outpost by coincidence since they beeling right into at from the same direction as the first squad did.

Since my Outpost is situated below waypoint am I going to be subjected to progressively stronger attacks? Since I am pretty much in Dust King territory. Or are they going to be the same small squads that will just harass me everynow and then?

ukas
Posts: 32
Joined: Mon Apr 04, 2016 12:25 am

Fri Apr 29, 2016 11:01 am

I guess they do in some ways. In an earlier game I had an outpost not that far from the Dust king tower. At one point they started to send diplomatic missions, which wanted money for having an outpost on their lands. I had a small crew present, and their first "mission" was quite strong, about 40 guys, so I gladly supported the Dust Bandit cause with a small payment they asked for.
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Silivren
Posts: 15
Joined: Fri May 23, 2014 1:50 pm

Fri Apr 29, 2016 7:57 pm

Aaaaw you guys are lucky... Since I added my walls and turrets, not even harpons mind you, they don't want to party anymore ! I had to make and arena and "invite" a few to show them cages and have tiny parties... I miss those strong heads. What's sweet is that fighting the same guys makes them stronger too !

More seriously, is wiping out a crew in seconds a deterent for raid parties ?

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