Just got this, a few questions
Posted: Mon Apr 02, 2012 3:10 am
Hey, I just found this. And it was random too.
Good game, and good modding potential and stuff. But I got a few questions.
Question One:
Will you be adding a separate Hard Core Mode, in the future? That stays true to the creator's original vision for his game? I've read a bit of complaint posts from a few users about the game, and what is annoying and what isn't. But for some of us, we'd appreciate the details that go into "annoying" features.
Like, if I went out and ordered a unit to fight something and got maimed, and had lost the use of my legs. Or worse, one or both of my legs was cut off and I had to crawl aaaaall the way back to a city or medical center. THIS, is a "MOMENT IN TIME.". It's not annoying, it's a feature you won't find ANNYYYWHEERE ELSE.
Let me list you the number of games that would even attempt to have this, since the dawn of time.
Ummmmm.....
I think in Dwarf Fortress? You could lose the function of some limbs.
Ummmm....
In Deus Ex Machina, you could lose the use of both legs and crawl through the mission.
Ummmmm...
Sometimes, as a child, I'd play with my legos and i'd pretend some of them got hurt.
I can't... seem.. to.... remember... Seriously, I get people don't like frustrating things. But if you take a step back, and take a game for what is is. It's easier to enjoy, or dislike, without getting a headache.
But, whats great is this one has modding.
Question Two:
Do you have plans on adding wild beasts that hunt players, and possibly a hunger, stamina, and thirst function for each character? So you can hunt beasts for food, and cook them on a spit in the wilds. Maybe even add vehicles, maybe even add caravan vehicles (like carts that can store goods for your units, so when you stop them, and they are in certain range, they automatically get rations and water to recharge themselves, when they are out of range or if one is not present, they simply use any items in their inventory or just stand there until they are given something.
Maybe even add a loyalty meter so, if you let them starve long enough, they try to run away and go to the nearest bar to recharge. But if you're loyalty is high they stay with you till death!!!1!!111111 Loyalty points can gained through battles you win with your units present.
In fact, when people keep saying this game has so much potential, they mean they see a lot of things that could be done with it, all these ideas that could seemingly be inputted. But then again, I'm not a developer, or a programmer. I just see two and two, and put them together.
| -> -> -> -> [change] P [gain] x [change] | -> -> [done]
See, the man moved to the cart, change his animation, and got an item, and changed back!
Those are my coding skills! But really, is just a portrayal of concept, in how complex anything portrayed in this game even has to be.
Like when units starve, maybe some of them might go crazy and attack other units!
Well Anyway, I hope this game gets the funding it needs to grow. And I hope no really bad and generic corporation tries to buy it and turn it into monotonous mountain of crap that the "average consumer" will "ENJOY*COUGH* MASS EFFECT 3 *COUGH* EA GAMES*COUGH*"
Question 3:
I see the zone is mostly a post apocalyptic world where swordsmanship is everything. Which is a unique atmosphere. Not many do it this way. But since there are robotics, do you have plans to maybe add like, mechsuits? Or even, and don't hate me for saying this, AUTOMAIL!!!!?!?!1!!1!?2!?211??213
It would be cool, maybe you even gain a title for being crazy for trading in your healthy parts for modifications. Maybe even add a faction for crazy robotics junkies, where you can only join if you get rid of certain parts for robotic, and cant change back (Like your heart or torso, maybe even your skull, maybe even take your brain and put it in a robot body!) CRAZY POTENTIAL HERE MAN! IS WHAT I'M SEEING.
And the visual execution for all of this doesn't even need to be grand!
Hey! Anyone know whats needed to add your own models or animations to this game? I read someone's post, they said the problem was in finding the skeletons for rigging.
Also I would like to state,I hope the spirit of the game is maintained. Hard Core open world of fun.
I hope it doesn't become cheap and dull like most games do. People don't appreciate unique freedoms and quality now adays found in these things. You don't always need an objective in your game, making your own is just as fun and is what made older great games that much great.
Good game, and good modding potential and stuff. But I got a few questions.
Question One:
Will you be adding a separate Hard Core Mode, in the future? That stays true to the creator's original vision for his game? I've read a bit of complaint posts from a few users about the game, and what is annoying and what isn't. But for some of us, we'd appreciate the details that go into "annoying" features.
Like, if I went out and ordered a unit to fight something and got maimed, and had lost the use of my legs. Or worse, one or both of my legs was cut off and I had to crawl aaaaall the way back to a city or medical center. THIS, is a "MOMENT IN TIME.". It's not annoying, it's a feature you won't find ANNYYYWHEERE ELSE.
Let me list you the number of games that would even attempt to have this, since the dawn of time.
Ummmmm.....
I think in Dwarf Fortress? You could lose the function of some limbs.
Ummmm....
In Deus Ex Machina, you could lose the use of both legs and crawl through the mission.
Ummmmm...
Sometimes, as a child, I'd play with my legos and i'd pretend some of them got hurt.
I can't... seem.. to.... remember... Seriously, I get people don't like frustrating things. But if you take a step back, and take a game for what is is. It's easier to enjoy, or dislike, without getting a headache.
But, whats great is this one has modding.
Question Two:
Do you have plans on adding wild beasts that hunt players, and possibly a hunger, stamina, and thirst function for each character? So you can hunt beasts for food, and cook them on a spit in the wilds. Maybe even add vehicles, maybe even add caravan vehicles (like carts that can store goods for your units, so when you stop them, and they are in certain range, they automatically get rations and water to recharge themselves, when they are out of range or if one is not present, they simply use any items in their inventory or just stand there until they are given something.
Maybe even add a loyalty meter so, if you let them starve long enough, they try to run away and go to the nearest bar to recharge. But if you're loyalty is high they stay with you till death!!!1!!111111 Loyalty points can gained through battles you win with your units present.
In fact, when people keep saying this game has so much potential, they mean they see a lot of things that could be done with it, all these ideas that could seemingly be inputted. But then again, I'm not a developer, or a programmer. I just see two and two, and put them together.
| -> -> -> -> [change] P [gain] x [change] | -> -> [done]
See, the man moved to the cart, change his animation, and got an item, and changed back!
Those are my coding skills! But really, is just a portrayal of concept, in how complex anything portrayed in this game even has to be.
Like when units starve, maybe some of them might go crazy and attack other units!
Well Anyway, I hope this game gets the funding it needs to grow. And I hope no really bad and generic corporation tries to buy it and turn it into monotonous mountain of crap that the "average consumer" will "ENJOY*COUGH* MASS EFFECT 3 *COUGH* EA GAMES*COUGH*"
Question 3:
I see the zone is mostly a post apocalyptic world where swordsmanship is everything. Which is a unique atmosphere. Not many do it this way. But since there are robotics, do you have plans to maybe add like, mechsuits? Or even, and don't hate me for saying this, AUTOMAIL!!!!?!?!1!!1!?2!?211??213
It would be cool, maybe you even gain a title for being crazy for trading in your healthy parts for modifications. Maybe even add a faction for crazy robotics junkies, where you can only join if you get rid of certain parts for robotic, and cant change back (Like your heart or torso, maybe even your skull, maybe even take your brain and put it in a robot body!) CRAZY POTENTIAL HERE MAN! IS WHAT I'M SEEING.
And the visual execution for all of this doesn't even need to be grand!
Hey! Anyone know whats needed to add your own models or animations to this game? I read someone's post, they said the problem was in finding the skeletons for rigging.
Also I would like to state,I hope the spirit of the game is maintained. Hard Core open world of fun.
I hope it doesn't become cheap and dull like most games do. People don't appreciate unique freedoms and quality now adays found in these things. You don't always need an objective in your game, making your own is just as fun and is what made older great games that much great.