[MOD] Kenshi Medieval Modification

BarenTrop
Posts: 3
Joined: Sat Sep 08, 2012 5:09 am

Wed Jan 09, 2013 6:44 pm

OzyTheSage wrote:Real manses fight with 2 handed weapons
Saying that leaves out quite a few cultures who never(or not in significant numbers) used any two handed weapons. Besides the Mongolians conquered up the largest empire in word history with other means, and the people who didn't have shields and fought the Mongolians lost all the faster cause they couldn't block the mounted archers from shooting them.

Mask
Posts: 112
Joined: Sun Sep 16, 2012 4:57 pm

Thu Jan 10, 2013 5:18 am

Very glad this mod is still around. I very much look forward to your first beta, whenever it's completed.

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R3dZ3r0
Posts: 22
Joined: Mon Nov 28, 2011 9:52 pm
Location: Hungary

Fri Jan 25, 2013 10:01 pm

Hey guys, sorry for the delay, and the lack of updates...
Mostly im working on the buildings, also on uvw maps.

So i show you the very first WIP armour that i made last night;

Varangian Guard (late) Lamellar armour set

Image



Note that i used basic Kenshi models for reference!

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R3dZ3r0
Posts: 22
Joined: Mon Nov 28, 2011 9:52 pm
Location: Hungary

Sun Jan 27, 2013 2:16 pm

Almost Done! Its needs some polishing, textures, also im having problems with the bones.

Image

Mask
Posts: 112
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Sun Jan 27, 2013 3:25 pm

Am I the only one unable to see those images?

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Scotterius
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Location: North Carolina, USA

Sun Jan 27, 2013 10:30 pm

Mask wrote:Am I the only one unable to see those images?
I can see them. They look really nice.
Image Spread the buzz of Kenshi.

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R3dZ3r0
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Location: Hungary

Mon Jan 28, 2013 3:29 pm

Scotterius wrote:
Mask wrote:Am I the only one unable to see those images?
Oh, then i'll upload it to another image sharing site soon!

Mask
Posts: 112
Joined: Sun Sep 16, 2012 4:57 pm

Mon Jan 28, 2013 6:08 pm

That is very kind of you. Thank you Red Zero.

I hope that at a later date, I can be of some help to this modification. At present, I am preoccupied with helping a couple of other projects, as well as my own writing project, so I'm afraid I'd be quite useless. Hope to be of service in the future.

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R3dZ3r0
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Location: Hungary

Mon Jan 28, 2013 7:35 pm

Mask wrote:That is very kind of you. Thank you Red Zero.
Here You are! :)

http://s14.postimage.org/b6r46nr01/5502 ... or_WIP.png

http://s14.postimage.org/66tnypldd/Vara ... _WI2_P.png
Mask wrote:I hope that at a later date, I can be of some help to this modification. At present, I am preoccupied with helping a couple of other projects, as well as my own writing project, so I'm afraid I'd be quite useless. Hope to be of service in the future.
That's would be very nice, thank you!:)

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KEBW1144
Posts: 9
Joined: Mon Apr 01, 2013 12:28 pm

Mon Apr 01, 2013 1:04 pm

I love the idea of this.

If your looking for some awsome medieval buildings check this out:

http://dawn2069ms.deviantart.com/art/Bo ... -152876635

Very nice designs that are a little more then the generic stuff you tend to see, loved that game by the way.

Cheers!
Image

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Denninja
Posts: 30
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Mon Apr 01, 2013 10:58 pm

-deleted, never mind I got this-
Last edited by Denninja on Tue Apr 02, 2013 9:07 am, edited 1 time in total.
Image

Horasm
Posts: 16
Joined: Sun Mar 31, 2013 1:33 pm

Tue Apr 02, 2013 1:14 am

and effective walls?

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RebelMonarch
Posts: 43
Joined: Mon Apr 01, 2013 2:52 am

Tue Apr 02, 2013 11:17 am

Saw this mod thread and got very excited! I hope you manage to keep working on it. This is another aspect of Kenshi I'm getting really excited about and a mod I'd really love to play. I'm a big fan of medieval settings in general and agree with everybody else commenting here, in saying that I think Kenshi provides a great template for this kind of world.

Xen
Posts: 110
Joined: Sat Jun 22, 2013 5:19 am

Wed Jul 24, 2013 8:46 am

I hope that I'll see Scots and

Code: Select all

FREEEEEEEEEEDOOOOOOOOOOOOOM!111

Hothtrooper44
Posts: 4
Joined: Fri Jul 19, 2013 5:19 pm

Wed Jul 24, 2013 5:55 pm

How did you get the model's and their bones exported from .mesh format? I need a character rig to work with so I can make some armor sets, but I can't find the proper method to create a workable format out of .mesh and keep the mesh/bones/skin in order.

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iSuck345
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Sat Sep 14, 2013 7:11 pm

KEBW1144 wrote:I love the idea of this.

If your looking for some awsome medieval buildings check this out:

http://dawn2069ms.deviantart.com/art/Bo ... -152876635

Very nice designs that are a little more then the generic stuff you tend to see, loved that game by the way.

Cheers!
Well I'll be damned, that building model was used to represent the bowmaker of the empire in the warhammer fantasy mod for medieval 2:total war!... Well, I should have known it was from somewhere else.
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg

Ardanza
Posts: 62
Joined: Sun Feb 10, 2013 7:13 pm

Thu Oct 17, 2013 1:27 am

Just wanted to find out if you are still working on this mod, I know it's been awhile since you've updated but are you still considering doing this? This will be a definitely awesome mod!
Windows 8 64-Bit
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Xen
Posts: 110
Joined: Sat Jun 22, 2013 5:19 am

Sun Oct 27, 2013 8:35 am

Ardanza wrote:Just wanted to find out if you are still working on this mod, I know it's been awhile since you've updated but are you still considering doing this? This will be a definitely awesome mod!
+1
Im interested too.

vidread
Posts: 1
Joined: Sun Nov 10, 2013 1:21 am

Sun Nov 10, 2013 1:58 am

Saying that leaves out quite a few cultures who never(or not in significant numbers) used any two handed weapons. Besides the Mongolians conquered up the largest empire in word history with other means, and the people who didn't have shields and fought the Mongolians lost all the faster cause they couldn't block the mounted archers from shooting them.
Actually... Mongolian army have the highest mounted trooper ration in all of the world (yes, it's 100%, nothing higher then that isn't it?), but most of people fail to understand that Asian army also have the heaviest full armor rider in the world. Mongolian Heavy Cavalry are their answer to heavy rider development, carry on the tradition of Northern Iron Rider (full armor heavy cavalry developed by most of Asian northern rider tribes and Chinese). it become an dominating force on the battlefield.
And Mongolian have 40% of their army build up by Heavy Cavalry, that means any of their enemy are facing an army of 60% mounted archer and 40% heavy rider...

Result?

Battle of Legnica...

less then 20000 Mongolian rider VS 40000 Allied force...

Don't believe Wiki on this number, different language wiki page give different number, I am going with the Chinese record, as English wiki page suggests the entire Polish army plus Knights Templar, Knights Hospitaller, Teutonic Knights , Holy Roman Empire reinforcement, Moravian Margraviate reinforcement and Duchy of Bavaria reinforcement have a total of less then 7000 troopers... Even a monkey who think with his butt knows this is a "lets cover up our shame" kind of bullock.
And WHOLLA!
Knights Templar, Knights Hospitaller and Teutonic Knights all got their ass served by Mongo Riders :lol:

Playretodder
Posts: 6
Joined: Fri May 03, 2013 1:18 am

Fri Nov 15, 2013 2:27 am

I am going to assume this mod is dead, All though I don't want to :/

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