Blender

boazs
Posts: 1
Joined: Sat Nov 21, 2020 11:51 am

Sat Nov 21, 2020 12:00 pm

I can't seem to import .mesh into Scythe.
It's my understanding I need to in order to give a .phs a custom model, but for whatever reason the .mesh from the blender add-on and even the .mesh from the game itself won't import.

I am able to import .mesh files that are in the Scythe examples folder so I know it isn't completely broken, but that's as far as I have been able to figure out.

EDIT/SOLVED:
As odd as the solution seems I managed to figure out something that worked. In the Scythe Ogre.log it was telling me it couldn't find [MeshSerializer_v1.100]. I noticed in the .mesh files (opened with notepad++) it said they were using [MeshSerializer_v1.100] but the example files were using [MeshSerializer_v1.30] so I simply changed it to say [MeshSerializer_v1.30] using notepad++ in the .mesh file and it now can import into Scythe and then also make a .phs file to be used in Kenshi.

I think the problem may have stemmed from not having Ogre installed as the full line from the Scythe log was:
OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.100] in MeshSerializer::importMesh at \Projects\OgreCVS\Branches\Eihort_vc71\ogrenew\OgreMain\src\OgreMeshSerializer.cpp (line 114)

but it could be something on the blender plugin end, either way changing the text in the file from [MeshSerializer_v1.100] to [MeshSerializer_v1.30] works well enough.

Kemshi
Posts: 1
Joined: Thu Feb 11, 2021 5:06 am

Thu Feb 11, 2021 5:27 am

Hello im new to modding and im having a problem where i cant export anything in kenshi OGRE mesh. blender stops responding im using 2.91 i got the io_mesh_kenshi.zip plug in am i missing something?

Numan
Posts: 3
Joined: Sat Feb 13, 2021 3:52 pm

Sat Feb 13, 2021 5:17 pm

is there a way to export animations to the autodesk maya?

Punkin
Posts: 1
Joined: Sun Feb 14, 2021 7:22 pm

Sun Feb 14, 2021 7:25 pm

Hello, I'm having an issue with importing any of Kenshi's mesh files to blender. All of them return a "Failed to convert .mesh files to .xml" error in blender. Version is 2.91, latest plugin version. I would like to make new meshes for characters, but that's not possible due to this error. Any suggestions? I suspect I may have something simple set up wrong, but I'm not sure what it might be.

thejauntyfool
Posts: 1
Joined: Sat Sep 02, 2023 5:49 pm

Mon Sep 25, 2023 6:44 am

I don't know if I did something wrong or what, but I installed the blender plugin, it shows up in the addons box, and is checked, but then when I go to the import menu, it's not there.

OGRE is open-source and I love it for that, but my god are both it and the FCS incredibly painful to use, or even to learn how to use.
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Shidan
Moderator
Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Wed Sep 27, 2023 3:56 am

I'm not experienced with blender so I can't be much help with what's going wrong, but I do know you shouldn't use the dev provided plugin as it isn't up to date. There is a better community made one instead: https://github.com/Kindrad/Kenshi_IO_Continued

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