Complete Construction Set Tutorial and Important Links [WIP]
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SlicedAndDiced
- Posts: 5
- Joined: Sun Jun 08, 2014 6:12 am
I am trying to add new recruit-able characters. I am confused on how to make them spawn in taverns. i put them in the recruit list but they do not spawn. Anybody figure this stuff out?
For those that want to know about the models and textures, here's the run down:
This game uses Ogre3D in the normal way, which has its own formats for meshes. http://www.ogre3d.org/tikiwiki/OGRE+Exporters has a list of exporters for common design software. Rather than using the image files directly, it uses Material scripts. They can be used in many ways, http://www.ogre3d.org/tikiwiki/Materials has some examples to follow.
This game uses Ogre3D in the normal way, which has its own formats for meshes. http://www.ogre3d.org/tikiwiki/OGRE+Exporters has a list of exporters for common design software. Rather than using the image files directly, it uses Material scripts. They can be used in many ways, http://www.ogre3d.org/tikiwiki/Materials has some examples to follow.
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Goldenes UBoot
- Posts: 80
- Joined: Fri Apr 29, 2016 10:27 am
When I try to select a building to add "residential area" or "barracks" it deletes the building. Do you now how to stop this?
Windows 7 64 bit Home Premium
Intel Core i5-2500K CPU @3.30 Ghz
8 GB RAM
NVIDIA GeForce GTX 560 Ti
Intel Core i5-2500K CPU @3.30 Ghz
8 GB RAM
NVIDIA GeForce GTX 560 Ti
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