Complete Construction Set Tutorial and Important Links [WIP]

Xx BoD xX
Posts: 56
Joined: Fri Apr 19, 2013 7:36 pm

Wed Nov 12, 2014 9:06 pm

So what about raids and getting those to work?

SlicedAndDiced
Posts: 5
Joined: Sun Jun 08, 2014 6:12 am

Tue Jan 27, 2015 4:11 am

I am trying to add new recruit-able characters. I am confused on how to make them spawn in taverns. i put them in the recruit list but they do not spawn. Anybody figure this stuff out?

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BloodyNex
Posts: 82
Joined: Mon Jul 04, 2011 12:28 am

Fri Mar 04, 2016 5:13 am

For those that want to know about the models and textures, here's the run down:
This game uses Ogre3D in the normal way, which has its own formats for meshes. http://www.ogre3d.org/tikiwiki/OGRE+Exporters has a list of exporters for common design software. Rather than using the image files directly, it uses Material scripts. They can be used in many ways, http://www.ogre3d.org/tikiwiki/Materials has some examples to follow.

Goldenes UBoot
Posts: 80
Joined: Fri Apr 29, 2016 10:27 am

Fri May 13, 2016 12:32 pm

When I try to select a building to add "residential area" or "barracks" it deletes the building. Do you now how to stop this?
Windows 7 64 bit Home Premium
Intel Core i5-2500K CPU @3.30 Ghz
8 GB RAM
NVIDIA GeForce GTX 560 Ti

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