[TOOL] Kenshi Mod & Save Manager

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RebelMonarch
Posts: 43
Joined: Mon Apr 01, 2013 2:52 am

Sun Apr 07, 2013 9:41 am

Not sure how this helps, but I do feel that it'd be relevant to mention that I run it without issue through Steam and it's saved in the same spot.

Xx BoD xX
Posts: 56
Joined: Fri Apr 19, 2013 7:36 pm

Mon Apr 22, 2013 4:15 am

When I start it up this pops up. "kenshi mod manager has detected saves that are not linked to a profile. please enter a profile name for your current save." When I type in anything it crashes and when I dont type anything at all it crashes. I have no idea what to do.

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Tue Apr 23, 2013 12:12 am

I think you're the same person that emailed me, so i'll run through some fixes through email ;)

If not - email me
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

Xx BoD xX
Posts: 56
Joined: Fri Apr 19, 2013 7:36 pm

Tue Apr 23, 2013 4:11 am

Hellhound1 wrote:I think you're the same person that emailed me, so i'll run through some fixes through email ;)

If not - email me
Lol yeah that was me. I cant wait to get it working

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Wed Jun 12, 2013 6:45 pm

Thanks for the 2 thousand downloads guys!

There is a KMM update incoming in maybe a month maximum, that should fix all reported problems and add a few goodies!

Plus, when it's fully alpha tested, I'll release details of my latest work :)

*Website & server might be down for a few days*
I also have blog now! Ill update it kind of weekly, but it's mostly about my KMM progress, and other stuff im working on.

http://hellhound1.com/category/blog/
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

DrCrazyEights
Posts: 3
Joined: Fri Jul 05, 2013 4:31 pm

Fri Jul 05, 2013 4:34 pm

So last night I made several save profiles through KMM to be able to play and experience the game in different ways. When I turned KMM on this morning the profiles were still there but somehow they had all been overwritten to the newest game I had made which is just of one character. 15 hours of work on one of the saves I had with a fully blossoming town and 13 party members gone. Just gone.

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Fri Jul 05, 2013 8:52 pm

Sounds like a UAC/Admin or Antivirus problem. If you email me or PM me your email address I can run through some debugging steps with you. Also can try and see if your saves are still there. Email is hellhound1@outlook.com
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Thu Aug 29, 2013 2:13 am

Hello all,

Theres a beta available NOW at my website.
I need a few very helpful people to test it out for me, and see if they can find any bugs i've missed.

It's functioning, all the basics are in, but it might be worth backing up if you decide to help :)
It's finally up, you can have a play and see what you think!
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

zer0darkx
Posts: 1
Joined: Wed Oct 09, 2013 5:39 pm

Wed Oct 09, 2013 5:44 pm

Hey Hellhound1,

I tried registering on your blog so I can try out your beta app. I got a confirmation email and clicked it seemed to work. But when I log in it takes me back to the same page with a red rectangle above the login field. Which seems to be an error, but no message in it. This was done in firefox, I have tried it using opera, internet explorer and chrome. Now I just get a 403 Forbidden error message. Just wanted to give a heads up. I downloaded this Kenshi Mod from your first post but not sure if it was the beta. If there is a way to get around this problem to the beta, much appreciated.

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Wed Oct 09, 2013 10:56 pm

My apologies, i've manually verified you, and im looking into the bug :)

As for the 403 error, it's a automatic safety measure for the website, will time out after 24 hours :( nothing i can do about that one I'm afraid.

Progress on the beta is currently quite slow, so don't expect any updates for verison 1 quite yet. I'm waiting on someone else's work to be finished so that i can combine it all together, but until then there's really only graphical changes i can make and they're not really much help :P

With the next update of Kenshi I may release a new version to bring it more in line with the new save system. The current one still works fine, though, but i can now go deeper into the save system and control each save on it's own etc.

(I was clever enough to lock myself out of my own website while testing this.. :oops: )
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Mon Oct 14, 2013 2:39 pm

Just a heads up, i've manually verified everyone who has signed up, and disabled the verification thingy for now :)
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Sat Jan 11, 2014 12:12 am

Hey all, long time no update.

Not good news, but not too bad news i suppose:

http://hellhound1.com/meta-demo-update-some-kmm-news/

KMM stuff is bottom half.

If you want the code faster you're welcome to PM me for it.
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Mon Jan 20, 2014 11:15 am

Does anyone know if in order to make sure the mods are running one needs to enter Kenshi trough the KMM or can enter any place as long as has the mods activated and saved?
It s Hbrown!! Gotta get some p­ies!

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Mon Jan 27, 2014 3:47 pm

You can enter in any place as long as the mods are enabled/added to the mod file.
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Sun Feb 23, 2014 11:59 pm

Hey all, source code can be downloaded from:

http://hellhound1.com/kmm-source-code/

You have full rights to modify and redistribute the code, as long as you make sure a) you link back to my website and list me as the original author and b) make sure your users know that they're using a modified version.
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

Yanderechan
Posts: 33
Joined: Fri Nov 06, 2015 10:01 pm

Sat Nov 14, 2015 11:57 am

This looks like a really helpful thing, but I can't seem to get it to work. I extracted it to the Kenshi data folder, but then it says it can't find the exe. So, I instead extracted it to the main folder, that has the exe, and it immidiately crashed.

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Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sat Nov 14, 2015 8:34 pm

Kenshi executable has changed sicne then as it now has 32bit and 64bit versions so this mod manager most likely will no longer work.

Also with the 76.x version a new launch GUI is now in place and it supports mods located in the proper folder rendering this mod pretty much outdated.
Do you believe the sexes should be equal?
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Yanderechan
Posts: 33
Joined: Fri Nov 06, 2015 10:01 pm

Sat Nov 14, 2015 9:04 pm

Ahh, ok. Guess I'll not use this time. I just wanted it because it sorted mods to specific saves. Since I have one save with the Pastry mod, and another with Extended Gameplay, and a few other things.

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Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sun Nov 15, 2015 12:40 am

Yanderechan wrote:Ahh, ok. Guess I'll not use this time. I just wanted it because it sorted mods to specific saves. Since I have one save with the Pastry mod, and another with Extended Gameplay, and a few other things.
maybe you should request that option be added to the new mod manager, so it remembers what mods are used in what saves.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

GrimmSpector
Posts: 2
Joined: Thu Jun 09, 2016 5:31 am

Thu Jun 09, 2016 11:09 pm

Keeps telling me it can't locate the executable, it's in the data directory and can find the mods fine...it's a steam copy...

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