Modding research costs

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Maciekson
Posts: 5
Joined: Sun Jul 24, 2016 8:53 am

Sun Jul 24, 2016 9:09 am

Hello there! First of all i want to say that i love kenshi. It's a one in a million game!
I'm writing here to ask about modding research costs and how to make them cost money (in-game currency) [Cats].
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I already tried changing highlighted values. "Cost" on the right requires money in a research bench which is i guess impossible to put there. Money value on the left makes researches completely free even if i write for ex. 10.000 or 20.000. Any one has idea how to make researches costs in money instead of that "go and find that creepy books across the world on your low-end pc" :oops: Thanks guys in advance and cheers!

indoda
Posts: 9
Joined: Thu Aug 29, 2013 2:29 pm

Tue Jul 26, 2016 1:53 pm

This is pretty simple.
In the window of the research you want to make/change. You can already see the 'cost' you mentioned. You can right-click and remove it. Above this is a drop-down box. Probably says 'blueprint item' by default. Use the drop-down menu to choose 'cost' again, and press 'add'. A list will appear of potential items to add as the 'cost'. Scroll down to 'money'. I guess you can figure out the rest. Have fun!

indoda
Posts: 9
Joined: Thu Aug 29, 2013 2:29 pm

Tue Jul 26, 2016 1:56 pm

To reiterate, don't bother with the money on the left. Add it to the right using the drop-down menu to make a new cost.

Maciekson
Posts: 5
Joined: Sun Jul 24, 2016 8:53 am

Tue Jul 26, 2016 5:20 pm

I tried that already. Setting cost with "money" makes research cost "Money x10000" (example) which cannot be paid with your money you've got on the right, because it reads items IN the workbench, and there is impossible to put money into research bench inventory. I'm doing something wrong? :oops:

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