I have to use default texture as I want these weapons to be craftable by player faction.
Trouble is, texture never react how I'd like. On some bulky things it's ok, I can use small polygons to get some steampunk style, but for pure designs it's a pain. on vanilla katanas, there seem to be a cylinder (streched) for the hilt, if I do the very same shape I'll get all buggy texture, as if it wanted to apply the whole .dds to the surface. Same with cubes .
Has someone found a way to apply the wanted texture at the right place ?
Thanks