My Problem :
Recently I wanted to create some heads for skeleton, I understand approximate how FCS work, I want work with Blender (if it possible) because I know him and is free to use, but I have few questions :
- can I create head in Blender and import it in FCS? if yes, How?
- where is a location of vanilla 3D models head and can I open them with Blender?
- attach the head to the body in FCS is automatic when the object is "Head" (and added in Race properties of course)?
Maybe I forget something, so if You have any suggestions, they are welcome
Great Thanks for any answer!
NOTE: Sorry for chaotic English lol