Page 1 of 1

How do you go about removing the glossiness from custom textures for races?

Posted: Tue Dec 19, 2017 2:07 am
by vampireteddygram
I know that with weapons and armor you can simply disable the specular map, but I cannot find an option like that for races. I think I remember someone thinking it was somehow baked into the normal map, if so could someone explain to me how I would get around that?

Re: How do you go about removing the glossiness from custom textures for races?

Posted: Wed Dec 20, 2017 2:00 pm
by someone
The gloss map is the alpha channel of the diffuse texture. This is the same for every material in the game.