Initially I started out with just scaled down vanilla objects, but I have been (slowly) replacing them with my own custom mesh's and textures.
Just pulled an all nighter getting some more bits and pieces done for the indoor steel refinery.

Have not posted it here before, but I figured now is probably a good time as it's perfectly functional.
I can upload it elsewhere on request but here's the workshop link
http://steamcommunity.com/sharedfiles/f ... 1292269285
I'd like to animate the pulleys, however I have run into a bit of a problem, I'm using object transforms in blender rather than offsets in FCS to position the parts. Because frankly, It's hellish to change one number, restart kenshi, repeat 10+ times to position one part adequately.
However I'm running into a bit of a problem with that, If I enable rotations they end up rotating around the origin point rather than in the center of the mesh.
Not sure if there's a workaround, but it will probably entail restarting kenshi 100+ times to get the placement right. Unless someone knows a workaround.