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Auto turrets
Posted: Wed Aug 29, 2018 9:20 am
by Kn9z
Re: Auto turrets
Posted: Wed Aug 29, 2018 5:51 pm
by Hatsune_Neko
there are none on the workshop
and i believe its not possible to add it. as it would require adding in a AI control slot in the FCS. which they do not have.
Re: Auto turrets
Posted: Sat Sep 08, 2018 12:57 pm
by HeathGCF
I've already got auto turrets in the vanilla game... it's called recruiting a team of Skeletons.
Seriously, my team of four Skeletons parked at double-barrel harpoon turrets, nothing gets to the main gate of my base... and they don't even ask for snack or toilet breaks.

Re: Auto turrets
Posted: Fri Sep 28, 2018 9:50 am
by lucidmadness
I'll try and mod this tomorrow, but I doubt I'll produce anything actually automated. Perhaps a "double distance because you have auto aim" kind of thing would be interesting.
Edit: I swear a set of auto turrets just popped up in the FCS, but they don't seem to be automated yet.