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in-game terrain editor question

Posted: Wed Dec 12, 2018 8:47 am
by blackbox
I'm just trying to add some cliffs to an area of the map using the in-game editor. However, when I do so the cliff can be walked through as if it weren't there, and doesn't persist after the game is reloaded. Is there a way to fix this?

Re: in-game terrain editor question

Posted: Fri Dec 14, 2018 2:00 pm
by someone
The in-game doesn't automatically generate the navmesh. Use the ctrl-shift-F11 shortcut, or the 'regenerate sector' button in the navmesh tools.