Hey!
Is it possible to place a char statically on an object, when using the "BF_Training" function for that object? (and play an animation on that position!!)
I mean like on beds, so the chars always have the correct position regardless of the objects rotation?
What I have tried so far:
Whitout a "Node Use": chars keep picking a random location around the objects "use range" - so no proper placement
With a "Node Use": it works better, but sometimes the chars approach the object in a different angle and so both the animation and object isn't in line.
Also, is it possible to use a "special tool" with the "BF_Training" function?
Proper placement of characters on objects
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