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Custom Animation Skeleton
Posted: Wed Aug 26, 2020 3:36 am
by Messala
Hey everyone, does anyone know if any new creature/etc mods can only be animated using kenshi's pre-existing animation bones? ie: skimmers, bone-dogs, etc. Or can a custom rig for a mod be imported into the game?
Re: Custom Animation Skeleton
Posted: Sat Feb 13, 2021 5:04 pm
by Numan
I just want to know that if it is possible to bring this game's characters to maya and animate them again i'd love to animate those four legged creatures in same animation timeline and export them.
i'm dead serious. if it is possible i'd love to fix some character animations. Much better ones.