What faction "coexistence" does
Posted: Thu Dec 01, 2022 8:18 pm
In faction you can define "coexistence" parameter with other factions. Description is rather vague and you won't really understand what that parameters does. I also saw few mods trying to use it to "fix" mas wars in Shark or imprisonment of Shinoby Thieves in various towns, which are common problems players are encountering. Therefore I did some testing and the result I found is:
"coexistence" parameter prevents NPCs with "attack enemies and neutrals" AI goal from attacking neutral faction, if they have a coexistence set with it. It does not prevent fights in any other conditions I have tested. In other words it won't "fix" problems in Shark or problems with Shinoby.
"coexistence" parameter prevents NPCs with "attack enemies and neutrals" AI goal from attacking neutral faction, if they have a coexistence set with it. It does not prevent fights in any other conditions I have tested. In other words it won't "fix" problems in Shark or problems with Shinoby.