Possible Mod to reduce AI raids

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Mr_Irish_Man
Posts: 11
Joined: Sat Mar 23, 2013 10:56 am

Mon Mar 25, 2013 9:51 am

as the subject says is their any mods out their to reduce the ai's raids
Sand oh god not more sand......... When does it end!

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Beesafree
Posts: 26
Joined: Fri Mar 22, 2013 2:39 am

Mon Mar 25, 2013 6:40 pm

you could reduce the spawn rate of enemy squads using the construction kit
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Mr_Irish_Man
Posts: 11
Joined: Sat Mar 23, 2013 10:56 am

Wed Mar 27, 2013 7:10 am

How so kinda new to modding :?
Sand oh god not more sand......... When does it end!

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Beesafree
Posts: 26
Joined: Fri Mar 22, 2013 2:39 am

Wed Mar 27, 2013 9:05 pm

im no expert on modding the spawns but the construction set is pretty straightforward

here's a pic: http://i.imgur.com/eTJzwVA.png

the green boxes are where you would navigate to
the red boxes are numbers you can change to effect the spawns - im fairly certain that higher numbers = greater chance for that squad to spawn

remember to start a new mod and open it WITH the gamebase
after that you have to change "mods.cfg" found in: kenshi/data folder and add your mod name to the bottom of it including the ".mod" part

e.i. "vurt.mod" without the qoutation marks
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Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Wed Mar 27, 2013 10:17 pm

Haha i am gonna try this to increase mob spawns :-) my tiny kenshi's need training in ken or is it shi :mrgreen:

neronix17
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Location: Aberdeen, Scotland
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Thu Mar 28, 2013 4:51 am

I also wanted this so I took a moment to make it and upload it for you and anyone else to have too.

You can get it here.

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