[WIP] Eternian Empire [Faction/weapon/start-off]
Posted: Sun Sep 15, 2013 5:31 am
Hi there! So I'm new to the forums, but I've been making mods on Kenshi for myself since it was first an option. I know how to do nearly everything by now, and now I'm deciding to make a large scale mod for you guys. So I introduce to you, the Eternian Empire.
The over-all goal of this mod (If you also use it's start-off):
You were once a part of the Eternian Empire, a new, but extremely powerful faction to the world. As a soldier, you killed many of nearly every faction.. Which means almost no one likes you. Or at least none of them like you a lot. You've just broken out of prison for speaking out against the Eternian king. Your on the outskirts of the largest Eternian base on the map. You have but a few seconds to escape before the largest military ever seen kills you. Once escaping, you must survive as normal. Meet new people, hire comrades, even build a base and start an economy. But beware: Eternia will come, and you will have to fight them eventually. The AI will be hard coded to seek you out based on your travel. This doesn't mean they'll instantly know where you are. But odds are they will search until they find you. This means building a huge town is a lot more noticeable. First it will only be a few scouts.. Then a squad, and eventually the entire army. Eternia will also seek out and destroy other towns, especially ones your friendly with.
Features:
A new start-off, featuring a highly skilled but poorly armed man, with barely any money to his name.
MANY new weapons with custom meshes and textures
New armor
New faction: Eternian Empire
New AI mechanics: Eternia will SEEK you out rather than roam randomly (If choosing the start off, if not they will roam around and you can even ally them.)
Releases (Blue = released, Green = done, yellow = in progress, red = not started)
1.0 (Doing some testing still, to make sure spawns are all correctly placed before releasing)
Eternian wanderers added, no custom weapons yet or bases
Start-off added, no AI mechanic implemented yet
Eternian faction at war with all others, including you
1.1
Eternian armor added, given to wanderers
First two weapons added for Eternia (The Eternal Blade, and Nights Bane)
1.2
Eternian military added, wandering in large groups
More weapons added
Metal-plated Eternian armors
1.3
Eternian bases
Last of the Eternia weapons
1.4
Eternia actively seeks the start-off
1.5
Eternia seeks and destroys ally of start-off
1.6
Bug fixes, requests, possibly other factions
Questions? Want to talk? Got suggestions? Want to spam and/or stalk me?
Add me on Skype: Zamorak789
The over-all goal of this mod (If you also use it's start-off):
You were once a part of the Eternian Empire, a new, but extremely powerful faction to the world. As a soldier, you killed many of nearly every faction.. Which means almost no one likes you. Or at least none of them like you a lot. You've just broken out of prison for speaking out against the Eternian king. Your on the outskirts of the largest Eternian base on the map. You have but a few seconds to escape before the largest military ever seen kills you. Once escaping, you must survive as normal. Meet new people, hire comrades, even build a base and start an economy. But beware: Eternia will come, and you will have to fight them eventually. The AI will be hard coded to seek you out based on your travel. This doesn't mean they'll instantly know where you are. But odds are they will search until they find you. This means building a huge town is a lot more noticeable. First it will only be a few scouts.. Then a squad, and eventually the entire army. Eternia will also seek out and destroy other towns, especially ones your friendly with.
Features:
A new start-off, featuring a highly skilled but poorly armed man, with barely any money to his name.
MANY new weapons with custom meshes and textures
New armor
New faction: Eternian Empire
New AI mechanics: Eternia will SEEK you out rather than roam randomly (If choosing the start off, if not they will roam around and you can even ally them.)
Releases (Blue = released, Green = done, yellow = in progress, red = not started)
1.0 (Doing some testing still, to make sure spawns are all correctly placed before releasing)
Eternian wanderers added, no custom weapons yet or bases
Start-off added, no AI mechanic implemented yet
Eternian faction at war with all others, including you
1.1
Eternian armor added, given to wanderers
First two weapons added for Eternia (The Eternal Blade, and Nights Bane)
1.2
Eternian military added, wandering in large groups
More weapons added
Metal-plated Eternian armors
1.3
Eternian bases
Last of the Eternia weapons
1.4
Eternia actively seeks the start-off
1.5
Eternia seeks and destroys ally of start-off
1.6
Bug fixes, requests, possibly other factions
Questions? Want to talk? Got suggestions? Want to spam and/or stalk me?
Add me on Skype: Zamorak789