The Nomad (MOD WIP-Concept stage)
Posted: Mon Oct 07, 2013 7:20 pm
Hello everyone I hope your doing fine!
I've taken it upon myself to make my first mod in this game, however I cannot guarantee I'll ever actually produce it properly and release it.
It will be a fairly basic mod with minor things added:
Concepts
-A new start mode, The Nomad.
-New weapons (based mainly of historical ones)
-Possibly new Armours
-possibly new buildings for those on the go such as tents and temporary crafting stations.
Its ambitious for my first mod perhaps to ambitious I know but I may as well try no?
I would appreciate any advice you may have particularly regarding exporting meshes to kenshi.
Feel free to share Ideas to include.
Here are some placeholder concepts I have for weapons.
EDIT: Images are shiny due to me not bothering with lighting in the render.
UPDATE: I will be doing modelling until the next update, When the next update is added I will crack on! Also I have remade the Falx with Improvements!
I've taken it upon myself to make my first mod in this game, however I cannot guarantee I'll ever actually produce it properly and release it.
It will be a fairly basic mod with minor things added:
Concepts
-A new start mode, The Nomad.
-New weapons (based mainly of historical ones)
-Possibly new Armours
-possibly new buildings for those on the go such as tents and temporary crafting stations.
Its ambitious for my first mod perhaps to ambitious I know but I may as well try no?
I would appreciate any advice you may have particularly regarding exporting meshes to kenshi.
Feel free to share Ideas to include.
Here are some placeholder concepts I have for weapons.
EDIT: Images are shiny due to me not bothering with lighting in the render.
UPDATE: I will be doing modelling until the next update, When the next update is added I will crack on! Also I have remade the Falx with Improvements!