NO NO NO NO!
Do not make it so we have hundreds of mindless brutes to command!
This is a squad-based RPG, and not a commander with huge army game. We recruit one soldier at a time, providing them with equipment ourselves and training them, like we did when we made our first character.
Each one of my soldiers are special, they have different roles, names and I have seen them all do amazing things. I must admit though I have really connected with one of them, its my big brute guy "Tank".
In a fight with some sand ninjas, one of my weaker men, an engineer went down. I couldn't leave him there, so i went and picked him up with Tank, because he got the highest strength. Then one of the ninjas approached from behind. It was really epic and cool, to see Tank pick up his wounded friend and with one hand swing his sabre trying to defend him. I was also quite scarred because I would not want to lose my engineer as I was building a house.
But after seeing Tank do this, I really had a different vision on him. He is not just a mindless brute, a rank and file trooper. He is a character I myself developed and trained, a character I have seen grow, become a better fighter and get better items.
I love Mount and Blade, have played the campaign a lot and loved it. But this is a different kind of game. I did not have any trouble sacrificing my men in that game because it was all rank and file troops. In Kenshi It's a disaster if I'm close to losing one of the characters I worked so hard on creating.
So do not make this a big army game, keep it a small squad based game where you actually care about your soldiers.
