Trackable skill level ups?

The place to request or suggest new ideas and features.
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Emkay
Posts: 3
Joined: Thu Mar 21, 2013 10:52 pm

Thu Mar 21, 2013 10:58 pm

Hey, just started today and like to say I think it is a brilliant concept for a game. I like the feel and the play style all ready.

My idea, if it isn't all ready in the process of being implimented (I couldn't see it anywhere), is to possibly have skill bars fill up as you gain 'experience' towards each level. Would be nice to see how fast each skill goes up and when people would be gaining skills.

Just an idea though, if I come across any bugs or other issues I'll post in the other forums.

Keep up the good work. ^_^

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CalPal
Posts: 129
Joined: Thu Mar 21, 2013 2:23 am
Location: Canada

Thu Mar 21, 2013 11:03 pm

I think this is already implemented, at least partially. You can train your guys to attack some training dummies in hospital/barracks/whatever buildings, and you can see a progress bar that tracks how close your skill is to leveling up.

However, like I said, it's not fully in the game yet, and that's mostly because some skills - at least, as far as I could tell - aren't in the game as of now. For example, I wanted to turn one of my companions into a martial artist that heals my guys, but I couldn't get him to train on his unarmed combat against those dummies.

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1337
Posts: 944
Joined: Fri Oct 28, 2011 11:18 am
Location: Luxembourg

Thu Mar 21, 2013 11:47 pm

Unarmed is not implemented yet. It will come in later with the warrior monk faction probably

You should always proofread carefully to make sure you didn't any words out.

Need help? pm me or any other mod.

Emkay
Posts: 3
Joined: Thu Mar 21, 2013 10:52 pm

Sun Mar 24, 2013 8:24 pm

Ah, that's cool. Cheers for the info guys. :). Look forward to seeing more as it comes.

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