Hey, just started today and like to say I think it is a brilliant concept for a game. I like the feel and the play style all ready.
My idea, if it isn't all ready in the process of being implimented (I couldn't see it anywhere), is to possibly have skill bars fill up as you gain 'experience' towards each level. Would be nice to see how fast each skill goes up and when people would be gaining skills.
Just an idea though, if I come across any bugs or other issues I'll post in the other forums.
Keep up the good work. ^_^
Trackable skill level ups?
I think this is already implemented, at least partially. You can train your guys to attack some training dummies in hospital/barracks/whatever buildings, and you can see a progress bar that tracks how close your skill is to leveling up.
However, like I said, it's not fully in the game yet, and that's mostly because some skills - at least, as far as I could tell - aren't in the game as of now. For example, I wanted to turn one of my companions into a martial artist that heals my guys, but I couldn't get him to train on his unarmed combat against those dummies.
However, like I said, it's not fully in the game yet, and that's mostly because some skills - at least, as far as I could tell - aren't in the game as of now. For example, I wanted to turn one of my companions into a martial artist that heals my guys, but I couldn't get him to train on his unarmed combat against those dummies.
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