Have players/enemies throw an attack right now when chasing

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TacticalMaster
Posts: 363
Joined: Sun Mar 24, 2013 5:38 am

Wed Mar 27, 2013 5:10 am

I got this idea when my squaddies accidentally dropped a bounty (for first aid?) and suddenly the bandit leader starts running for the hills. However, the bandit is also being chased by a neutralized faction. When I sent my faster guys to attack that bandit infront of its attack path, it suddenly just go in its battle stance rather than just attacking right now. That is probably because the neutral faction is also chasing it, and this complicated combat system is the reason for this. I mean, come on! That bandit bounty is running away and my money is going to be wasted!

So the reason I made this topic is to make people throw an attack right now when chasing people. Of course, they'll just stay where they are before they attack, which is fine because at least starting players can still get away.

Booter
Posts: 17
Joined: Tue Mar 26, 2013 11:28 pm

Wed Mar 27, 2013 9:02 am

this is sort of related. but how do i get bounties paid? ive tried just about everything. i carry the sand ninja jounin to the police guy and he tells me to get lost. so all that gold is left to rot in the sand. now i only get my strongest guys to pick up corpses for when my weakest guys are overburdened and slowing down the rest so they all gain strength and match the pace. i dont even bother trying with the bounties anymore

Bombastuss
Posts: 5
Joined: Wed Mar 27, 2013 2:17 pm

Wed Mar 27, 2013 2:27 pm

Yeah, I agree that there should be some way to help you catch a fleeing prisoner.
I had the same thing happen to me yesterday. I was carrying a sand ninja jounin and I had to reload which made my guy stop carrying him and since I had taken his weapon when he was still unconscious he started running off. Luckily one of my guys was just as fast as him but whenever I caught up to him the same thing you described happened to me, and this was without any neutrals around.

The way I managed to catch him again was a bit funny though (and totally accidental). I was thinking that maybe if I dropped some things that the guy chasing the ninja was carrying I'd have a chance to catch him, so I opened his inventory and dropped a rusty katana that I for some reason had lying around and this made the ninja run back to pick it up to defend himself. So I beat him again, made sure he wasn't dying and hurried to the nearest police station to turn him in.

Sprayer2708
Posts: 54
Joined: Tue Mar 26, 2013 10:39 am

Wed Mar 27, 2013 3:24 pm

Booter wrote:this is sort of related. but how do i get bounties paid? ive tried just about everything. i carry the sand ninja jounin to the police guy and he tells me to get lost. so all that gold is left to rot in the sand. now i only get my strongest guys to pick up corpses for when my weakest guys are overburdened and slowing down the rest so they all gain strength and match the pace. i dont even bother trying with the bounties anymore
You probably talked to a guy named "Police" or "Police Sergeant" you have to talk to "Police Chief" or just put them in the cell yourself. Careful though, some cells seem not to work as intended and make your guy run to a cell that does allow you to imprison people. (Yes people, you can even imprison guys who don't actually have a bounty on them) I know for one that it works in the police station in Brick as I built my base close to that city.

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Wed Mar 27, 2013 5:29 pm

I think the real reason there's no attacks that can be used while moving yet, is simply that we don't have animations for them.

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