Periodic Saving

The place to request or suggest new ideas and features.
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condog99
Posts: 13
Joined: Thu Mar 28, 2013 5:36 am

Thu Apr 04, 2013 11:55 pm

Given as how crashes are frequent, there are no permanent saves without a mod, and there are many crippling bugs, I should like to request an autosave feature which, every time player-set conditions are met, saves the game for me so that when I randomly crash I don't lose the 20k in scavenging I'm carrying to the nearest town.

Many thanks,
Condog99

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Barteaux
Posts: 26
Joined: Sun Mar 31, 2013 10:34 pm
Location: Oslo, Norway

Fri Apr 05, 2013 8:55 am

Personally, I'd rather have control myself over when I save.

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Blackbird
Posts: 44
Joined: Tue Mar 26, 2013 8:36 pm

Fri Apr 05, 2013 9:22 am

Barteaux wrote:Personally, I'd rather have control myself over when I save.
Toggleable auto-save. Everyone is happy.

Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Fri Apr 05, 2013 12:50 pm

haha true well what i do now everytime i jump to another char i hit the F5 key :D

Well since the game can crash at any moment u could still loose stuff by autosaving, as u dont wanna autosave every 10 seconds either, which would slow the game down by alot...

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Fri Apr 05, 2013 5:03 pm

I wouldn't do autosaving unless we had an extra save slog for it, preferably 2 where the autosave rotates which one it saves to. The reasoning is simply that when the game crashes while saving, bad things happen, like all NPCs disappearing from towns.

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Blackbird
Posts: 44
Joined: Tue Mar 26, 2013 8:36 pm

Fri Apr 05, 2013 6:33 pm

I think it's pretty much expected that we will have multiple save slots in the final iteration of the game. I can't even think of anything out there today that does not have more than one save slot.

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Fri Apr 05, 2013 7:10 pm

Actually, the single save slot was intended. Originally, it was to be autosave only with just the one slot, as a way to force players to live with whatever good or bad things happened.

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RebelMonarch
Posts: 43
Joined: Mon Apr 01, 2013 2:52 am

Sun Apr 07, 2013 10:49 am

Tolwrath wrote:Actually, the single save slot was intended. Originally, it was to be autosave only with just the one slot, as a way to force players to live with whatever good or bad things happened.
That was my understanding too. In fact, Mount & Blade offers a "realistic mode" where you can't quit without saving. When combined with the single-save per profile I think that's a fantastic way to force players to deal with the realism, should they choose it. The key, though, is that there are still multiple saves available in that you can have multiple characters. This way you get multiple experiences, concurrently if you like, but with the ensured consequences of the single save file mode.

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