Farms, and wholesalers

The place to request or suggest new ideas and features.
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theunfrailhale
Posts: 25
Joined: Mon Apr 08, 2013 4:51 am

Fri Apr 12, 2013 5:37 am

It occurred to me while there exists a market for goods, there I am the only one with a farm in the game. I think it would be interesting if the NPCs had farms, and villages. This would add not only an interesting ambiance, but it could become a means of getting goods at wholesale values that could then be traded for greater value, facilitating the economic player. Or, it could also serve as another mission oriented factor, where the player could be propositioned to defend a village against bandits for only rice. (Seven Samurai?) anyways, it would be fun to wander through fields on your way from here to there. Run away with the farmers daughter, and see raiders come in droves to pillage some peasants and then watch them fight with farm tools for their lives.

This idea could be extended to sources for all commodities, with hemp farms and textile communities, cattle and leather goods, stone and ore. Its a bit of work if you take it that far I am sure, but there's the idea.

Thoughts?

Deathsteel
Posts: 18
Joined: Mon Apr 15, 2013 2:30 pm

Mon Apr 15, 2013 7:04 pm

I believe all that is planned it will just be later into the development.

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