So, my town has constantly been raided and I've been able to take most of them out alright. But what I find annoying is when I put my men to go back to work or whatever, any of the knocked out men would come back and continue fighting.
I would take his weapon and put it in a storage chest- but it came to the point where I don't even have space in those storage anymore. I can always drop the weapon but they would pick it up again.
A feature request was that after you knocked down an opponent, giving the ability to Right Click Hold on the Unconscious person -> Execute. Which would give a final decisive blow that officially kills the enemy.
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Also, another request is for a prison to be implanted for Self-Made cities. Although I assumed this is already going to be implanted soon enough anyhow.
But I would like prison to be somewhat of a trophy room. What I noticed from police stations in other cities is that the enemy I claimed disappear after a while- would it be possible to keep the enemy inside the cage permanently for Self-Own cities? Just for a trophy like room I guess, to feel accomplished when taking down a Sand Ninja Jounin, or a Holy Empire Sargent or whatever in Self-Owned Towns.
"Finish Him/Execute" + "Prison"
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Deathsteel
- Posts: 18
- Joined: Mon Apr 15, 2013 2:30 pm
Is slavery going to be an option eventually? That would be really cool forcing all those groups of dust bandits into unpaid labor.zibathy wrote:thisshaogul wrote:Would be good if we can finish off people (who we dont want as slaves), especially bandits etc also if we could recycle swords ect into their component parts, for example 2 swords to 1 ore or steel bar.
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