Hi there,
first off I bought the game 2 day's ago and it was pretty difficult to get it. I watched some youtube let's play's to get the point. Now the game feels very good und makes fun to play.
One suggestion I have are hireable or buyable guards. I know you can do it with your own guy's by hiring them and let them stay on position but you have a micromanagement, inventory etc.
What I mean are "automatic" guards like in towns. You buy them, send them to a position and they will return to that position even after fights.
They will have a very lite health simulation (like 0 to 100% hp) and it's regenerating slowly after fights.
With that you have not so much characters in your bar and can even have some 30 guy's protecting your big outpost. It would be creat and may be combined with the buildable walls another user suggested.
Buyable/Hireable guards for outposts
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kamakacoke
- Posts: 3
- Joined: Thu Jul 18, 2013 5:32 pm
With walls it would make things easier. But I know I would want to control those guards, have them in my party. It would be nice to just have a guard command where you order them to a spot and they stay there and only engage enemies with in a certain distance.
i like the idea..
I think about "equippable" guards, that follow the person, that pay for protection.
or another idea "free guards"
You build a house and "sell it to public". Free NPC buy that house, when there are free "jobs" in your city
they buy that house. now he´s an normal citizen..
now when more than 5 or 10 or whatever citizen lives in your town, automatically one ("hidden") job appears as guard and something like a police appears
by the second way, you got an half playable city and I don´t know how chris is thinking about that, but when you will be able to claim cities in future ( that will be half playable too ) I think you should be able to biuld your own too
I think about "equippable" guards, that follow the person, that pay for protection.
or another idea "free guards"
You build a house and "sell it to public". Free NPC buy that house, when there are free "jobs" in your city
they buy that house. now he´s an normal citizen..
now when more than 5 or 10 or whatever citizen lives in your town, automatically one ("hidden") job appears as guard and something like a police appears
by the second way, you got an half playable city and I don´t know how chris is thinking about that, but when you will be able to claim cities in future ( that will be half playable too ) I think you should be able to biuld your own too
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