Roads Roads ROADS!!!
Haha Nice i want roads to maybe plant trees and get fruit whilst looking good haha hedges get a gardners maybe a maid which cleans your house up and you food when you leave it on the table take the trash out and a nanny to take care of the kids. haha
Nah roads would be awesome great suggestion not sure if they have that planned and if so when..
(;P Pun alert the following is a pun)They do have a road map so i guess they might put them in
Nah roads would be awesome great suggestion not sure if they have that planned and if so when..
(;P Pun alert the following is a pun)They do have a road map so i guess they might put them in
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NephilimNexus
- Posts: 29
- Joined: Thu Jun 19, 2014 12:03 am
Any kind of terrain mutability is still far beyond scope of the current game engine. How many stores have you seen with chunks of terrain clogging half the building? That is how utterly static the map is right now; they can't even get a level floor inside a building half the time.
Terrain deformation/alteration is certainly needed, but it will probably take a complete engine rebuild to add it in. So don't hold your breath, because you're looking at something around build 1.40, not 0.69.
Terrain deformation/alteration is certainly needed, but it will probably take a complete engine rebuild to add it in. So don't hold your breath, because you're looking at something around build 1.40, not 0.69.
- philthymcnasty
- Posts: 736
- Joined: Wed Apr 10, 2013 11:57 pm
NephilimNexus wrote:Any kind of terrain mutability is still far beyond scope of the current game engine. How many stores have you seen with chunks of terrain clogging half the building? That is how utterly static the map is right now; they can't even get a level floor inside a building half the time.
Terrain deformation/alteration is certainly needed, but it will probably take a complete engine rebuild to add it in. So don't hold your breath, because you're looking at something around build 1.40, not 0.69.
actually, from what i have been reading, this should be fixed by at least .8.
Roads could work the same way as walls do. And they would make path finding much easier for merchants.
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NephilimNexus
- Posts: 29
- Joined: Thu Jun 19, 2014 12:03 am
Agreed, roads would indeed fix tons of pathfinding problems.
If the NPC's in Kenshi would use roads between major cities as trade routes it might be an excellent way for the player to perform ambushes on caravans, loot gathered can serve as a reward and open up the idea of going 'bandit' with your group.

- Captain Deathbeard
- Developer
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- Location: UK
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Roads are already planned.
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