FISHING!!!!

The place to request or suggest new ideas and features.
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swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Thu Apr 07, 2016 3:48 am

You knew it was coming. You give us water we obviously want to go fishing.

I'm thinking it's another source for food, in it's easiest form you just throw a line in the water and try your luck. Catch a fish and you can cook it and eat it.

then if you research it some you can setup nets that can catch more fish without you having to sit and wait for them.

You could have different sizes of fish, and you could cook them on a campfire or on a cook store to add even more recipes to it.

ceridan
Posts: 8
Joined: Sat Apr 09, 2016 1:38 am

Sat Apr 09, 2016 2:50 pm

I think this would be a 'worker' position possibly as well.

I would recommend a new building as well to act as a processor (a smokeshed).

This could be used for processing fish and other animal meat at a faster rate than doing it over a cook fire.

LostSaint6689
Posts: 186
Joined: Fri Mar 01, 2013 6:20 pm

Sat Apr 09, 2016 9:47 pm

yes to fishing!

Berzerker Jay
Posts: 482
Joined: Mon Mar 21, 2016 10:47 pm

Sun Apr 10, 2016 8:30 pm

However! Because this is Kenshi and the environment should be cruel and unforgiving, I want a fish that's able to do some harm if you trifle with it. It may or may not mess with characters while swimming, maybe only when it's hooked and handled. A player's fishing skill might be used as a check to see if they recognize and properly handle the fish to throw it harmlessly back in the water. If not, maybe they could take a hit of poison or get a nasty bite.

swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Mon Apr 11, 2016 3:55 am

I see three tech level updates to this.
A fishing pole that catches one at a time.
Then move up to a manned net that catches several but must be tended.
Then move to a pen that catches several unattended.

Or four levels if you start with a string on the toe. :-)

ceridan
Posts: 8
Joined: Sat Apr 09, 2016 1:38 am

Mon Apr 11, 2016 9:48 am

Berzerker Jay wrote:However! Because this is Kenshi and the environment should be cruel and unforgiving, I want a fish that's able to do some harm if you trifle with it. It may or may not mess with characters while swimming, maybe only when it's hooked and handled. A player's fishing skill might be used as a check to see if they recognize and properly handle the fish to throw it harmlessly back in the water. If not, maybe they could take a hit of poison or get a nasty bite.

You could accidentally get a hook in your eye or something... My brother did that once. One trip to the emergency room later and getting to watch the hook being removed, I'm never touching a fishing pole again, that thing is like an miniature bladed morning star..

ukas
Posts: 32
Joined: Mon Apr 04, 2016 12:25 am

Mon Apr 11, 2016 5:45 pm

Definitely want to see some fishing, good ideas here.

Maybe there could be different kinds of fishes, like one very nutritious, another less nutritious and then one inedible but you could sell it (because it's valued by jewelry makers or something like). Then one type could be potentially dangerous and attack you when you're in water.

Maybe you could build fish traps or nets similar to farms only in the water, or maybe a long pier, and you could do all your fishing using the pier, only it's effectiviness would be tied to your tech level. For pole fishing you would just need to right click on a body of water and choose "fish" from a drop menu.

edit: Came up with another idea, if somewhat yucky though. You could just throw a dead dog into water and after a while you'd get some eels. :lol:
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Berzerker Jay
Posts: 482
Joined: Mon Mar 21, 2016 10:47 pm

Tue Apr 12, 2016 12:53 am

I like swillo's three tech levels. I wonder if the third level might not be an aquaculture farm plot of some sort, the way tilapia are grown for example. It would need to be kept full of water and water periodically added to cycle through, and if it dried out the fish would die.

I think that could add an interesting dynamic, and also if someone were to style themselves a fishmonger it would give a way to really build a business.

User avatar
Rices
Posts: 48
Joined: Sat Apr 18, 2015 1:53 pm

Wed Apr 13, 2016 1:56 am

now i want my Pikes to throw them at Hungrybandits to pierce the Skull! D:
~Combatlog will be added~ need to find a njerpz in Unrealword!


why no "lifting rod for sinking bait fish" as 2nd tier, whicn increase the fishing chance/rate as an argument to stay on a bridge to have something, not so regular ?

i don't like fykes. fishies can't get " spoiled" sofar... wait fishcondition like on fields, right..., ok ignore the above sentence or take it as addition.

a "pen" would mean to build around narrow spot a sneaky mesh instream direction to flush them in your pen and aquirethem with your lifting rod or simir right?
here we come with the condition again i just know that nets have to be checked regulary in~12 hours rythm for a "friend" in Finland otherwise he waste fishes which dies in it.
btw. i have no idea about fishing, except throwing the hook in trees on the otherside of a river :lol:
CPU: Intel I7-3770 4.1 Ghz, Mainboard: Asrock Z77 Pro³, GPU: Geforce GTX 1070, SSD: Samsung 850 Pro, Sound: Onboard OS: windows 7 x64 -Pro

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