Ok, so i have a dead bandit problem in front of my new base.
part of me does not want to clean up the mess, because it does lure wild animals to my base, where i shoot them up and get free meat and leather without the hassle of hunting.
but at the same time, i get a poor crop yield of 10% from my 3 farms.
So i would like to see uses for corpses. Lets face it, if people are living in a horrible wasteland, then they will not waste anything.
So one option would be "bait", or chopping up dead bodies and using it to lure out animals.
The other option, would be getting ash from the corpse furnace, and converting that into fertilizer to gradually increase farm yield.
Bandti chum, and other uses for corpses
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lucidmadness
- Posts: 314
- Joined: Mon Jun 02, 2014 12:41 pm
I have seen people burning the leftover parts of crops they could not use to make rich soil. After researching this an upgraded corpse furnace would also be able to be researched. This upgraded furnace would produce a building component from burning corpses. A "fertilized ground" patch would need this component to be fully built. It would consume ashes over time, and they would be have to be added every crop rotation.
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