Just started a new game as a thief. took some practice to get enough to join the thieves guild.
So far it has been a totally different game and very fun. However there are a few things that are missing as thief play through.
The game is still too 2D. we need a rope and grapple to allow use to scale walls. So we can get in and out of cities unnoticed, and also to got to the second floor for some alternate entry points instead of always going through the front door. Some windows that we could click on and attempt to climb through would be good. These can work like boxes on the wall. They can be locked. So you have to pick the lock and then use the box and if you are successful you are then moved to the use point on the other side of the wall.
Weapons. We need some non lethal weapons that increase out chance to knock someone out. Like a Sap or brass knuckles. Also Smoke and flash bombs that allow use to hide and sneak out when we are discovered.
Equipment, lock picks to make picking easier, ropes and grapples to make climbing possible and easier. Tabi shoes to make us more stealthy.
Traps/alarms that we have to check for when picking locks or entering buildings. And tools to disarm them.
Also as in my post about booze, options to drug/bribe the guards.
A lot of these could likely be modded in, but the big ones about climbing and windows which are the ones that would add the most interest to the game are up to you devs.
But so far I'm having a blast as a thief.
Life as a theif
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