'Pause' button for permanant jobs

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StarWeaver
Posts: 26
Joined: Mon Jan 05, 2015 2:24 pm

Tue Nov 01, 2016 5:20 pm

I'm glad we have reordrable and overall more usable permanent jobs now, but there's one more thing I really want from the system: a checkbox that makes them ignore the list until unchecked, so I don't have to clear someone's job list if I send them away from the base or am having them do something unusual for a bit.

huckc
Posts: 7
Joined: Tue Oct 25, 2016 3:00 am

Tue Nov 01, 2016 6:47 pm

+1
It'd be great to pause jobs.

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Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Tue Nov 01, 2016 7:38 pm

Gotta second this. Ability to pause jobs without deleting them all is a very needed UI element for base defenses and quick runs to the market stuff.

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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
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Tue Nov 01, 2016 8:39 pm

Agree, would be nice. Currently i've got to have another permanent "job" which is to sit on a stool, and shuffling it to the start of a list, when i don't need anything done.

adyy78
Posts: 11
Joined: Sun Oct 09, 2016 10:48 am

Fri Nov 04, 2016 12:42 pm

Great topic.Let me offer an alternative.A screen which lists your faction members,here you could select what kind of job they should do without having to click on anything.For example,many of us don't plan just build,and sometimes we put farms all over the place,and it would be very useful to no to have click on all of them.This would also make a lot of things easier, if your settlement consists of more than just a few buildings,chances are you wont find the guy you are looking for easily,you might misclick etc.So this screen coul help to switch roles.An irom miner could switch roles with someone who is training in a matter of seconds.And this screen should also feature "role configs",so you could switch a fighter/adventurer anytime into a miner or a farmer if someone would die suddenly.

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